Flask Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat, and carries falchions. She has brown fur. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic woman, Flask's first love is herself. Her second love is also herself. She does not believe in violence as a means to an end. She is a dedicated Layabout but believes her peers are too gung-ho.
History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army
Ideals: Fighting, Impeccable, Pacifist. Bonds: Military, Slave. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 73 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 10000 sp. Old masterpiece painting (2100 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). A roughly beaten golden orb (160 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reirak Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'2" and usually wears his brown robe and has his bastard sword always slung over his shoulder. His right hand appears badly burned and disfigured. He has red hair. His blue eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Reirak was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Reirak's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Ideals: Philantrophist, Professionalism. Flaws: Antagonistic, Insane. Occupation: Gardener
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 52 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 300 pp. Red spinel (160 gp). 1 Minor magic item.
Soveliss Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is cut jaggedly and amateurishly. This hazel eyed easterner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He wants revenge against orcs; and find a way to reverse the transformation of his brother
Ideals: Athletic, Joker, Logical. Bonds: Rich, Enemies, Family. Occupation: Sailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Lapis lazuli (14 gp).
Aura Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur, while still mostly gray, has prominent grey streaks. He has gleaming, smiling yellow eyes.
Personality: He dislikes all the random violence that takes place in the east. He also has developed a complete distrust of the Tailor profession.
History: Born in the east to a Bookbinder, Aura learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 9 years.
Motivation: To be a Tailor again; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Bonds: Poor, Attractive, Job. Occupation: Bookbinder
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 4000 cp. Freshwater pearl (14 gp).
Eleanor Hastings, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She wears rags and sports a simple walking cane. Her hair is auburn and curly. She tend to wears goggles to shield her eyes.
Personality: Eleanor hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the north to a Spy, Eleanor learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: Wants to work out more often; and she is compelled to act according to her religious beliefs
Ideals: Artistic, Athletic. Flaws: PTSD. Bonds: Poor, Job, Religious. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 1000 sp. Alexandrite (200 gp).
Tod Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears white painted combat armor at almost all times. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the west to a Roofer, Tod learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered singing. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Architect again.
Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Job. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 44 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Golden circlet with four aquamarines (4000 gp). Fire opal pendant on a fine gold chain (1900 gp). Solid gold idol (1000 gp). 1 Minor magic item.
Anselm Hackney, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Priest does. He is portly but not overly obese. His tied-back hair is brown. His fierce amber eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a habit of throwing himself into exceedingly dangerous situations.
History: A powerful brothel owner made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He inherited the family business which he has now maintained for 14 years.
Motivation: Sabotage a competitor.
Flaws: Antagonistic, Impulsive. Bonds: Job, Mentor, Family. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Elegant Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a green scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His lavender fur is lengthy and is close to two feet long. His thin eyebrows rest above his beady green eyes.
Personality: He is calm most of the time but flees social interaction. A true patriot, Elegant would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Elegant was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Elegant abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Ugly, Shy. Bonds: Military, Poor, Adventurer. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 58 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Dwarven, Auran
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
Possessions: 3000 gp. A silver and pearl hairclip (90 gp). Golden circlet with four aquamarines (3000 gp). Jeweled gold crown (8000 gp). Silver chalice with lapis lazuli gems (150 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (1000 gp). Silver comb with moonstones (1000 gp). Sapphire pendant on gold chain (800 gp). Solid gold idol (900 gp). A roughly beaten golden orb (150 gp). A roughly beaten golden orb (150 gp). Silver chalice with lapis lazuli gems (150 gp).
Xanaphia Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This southern woman typically wears tan cloth garments or leather armor. Her clothes are grease stained in places. Her white hair is unkempt and raggedy. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: This woman loves singing and to teach people singing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the south, but her parents moved at a very young age to the west. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.
Motivation: To share knowledge with the world; and she feels threatened by others
Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Bloodstone (60 gp). Red garnet (160 gp). Deep green spinel (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!