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NPC Generator

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Advanced [show]


Prosperine Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. She is portly but not overly obese. Her silver hair is heavily combed to the right. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born at the edge of vast desert. Like her mother and her sister before her, after school she went straight into learning to become a Mason. She ran away from her former home and has been making her living as a Mason for the past few years.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Ideals: Justice. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Prosperine Prudence, Female Tiefling Barbarian 5
Medium (5'9") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 5 (-3)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 7
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Horhog Springfield, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is blonde. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist, Entrepeneur. Bonds: Poor, Religious. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Horhog Springfield, Male Half-Orc Commoner 1
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2000 cp. Coral (140 gp).


Social Check DCs


Wymar Soames, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey coat over a violet low-cut shirt, and a top hat upon his head. His top hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Wymar Soames, Male Human Paladin 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Naamah Torment, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large green mantle and cape that has been intricately interwoven into her brown robe. She carries with her a set of nunchakus on her belt, each one with a emerald on the hilt. She has brown hair. She has silver eyes.

Personality: While she acts the brute, she is far gentler than she would appear. Energy wise she seems alert and responsive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest woman in the south; and she has passion for adventuring and risk

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Naamah Torment, Female Tiefling Adept 9
Medium (6'4") Tiefling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 pp. Pink pearl (80 gp). Star rose quartz (50 gp). Obsidian (9 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Luthra Timbers, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a faded coat and loose pants complete with Stetson hat. Her hair is long and white with streaks of red, and is pulled back with small tan clips. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has never given up on her poetry dream.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister

Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Luthra Timbers, Female Gnome Adept 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)15 (+2) 10 (+0)18 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. Malachite (16 gp). 1 Minor magic item.


Social Check DCs


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is generally shirtless and showing off his tattooed chest. His right hand appears badly burned and disfigured. He keeps his silver hair in a pixie cut. His eyes are amber and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. During his travels, Anselm and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anselm discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anselm fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Flaws: Disease, Racist. Bonds: Adventurer, Immigrant. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Beckwith, Male Human Cleric 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 6 (-2)14 (+2)
Skills Insight +0, Investigation +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp. Aquamarine (200 gp).


Social Check DCs


Soveliss Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many tan ritualistic tattoos. He wears blue leather gloves, a blue jacket, and tight pants. His auburn hair is lengthy. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he wants to get laid

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Soveliss Amastacia, Male Elf Warrior 13
Medium (4'9") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 80 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 5 (-3)13 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 100 pp. Black pearl (600 gp). Freshwater pearl (9 gp). Banded agate (9 gp). Jasper (50 gp). Freshwater pearl (9 gp). Violet garnet (600 gp). Chrysoberyl (120 gp). Rose (50 gp). Carnelian (50 gp). Aquamarine (600 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rieta Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her black hair is singed and shortened. Her black eyes dart from person to person.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She got into the Roofer business at a young age. A freak accident while working with her Carter mother left her crippled. She inherited the family business which she has now maintained for 3 years.

Motivation: She is unsatisfied with her job; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Rieta Divinity, Female Tiefling Wizard 4
Medium (6'0") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tethren Deft, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green armored body suit, with a simple black line shooting up and back down. He is muscular with a powerful set of arms. He has dyed his greying purple hair a little too much giving a sharp purple color. His black unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Tethren has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: To settle down with his crush.

Flaws: Disease, Shy. Bonds: Has a crush, Adventurer. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Tethren Deft, Male Tiefling Ranger 3
Medium (6'2") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)19 (+4)
Skills History +4
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. 1 Superior lock.


Social Check DCs

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