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NPC Generator

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Advanced [show]


Eberdeb Sympony, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and dresses well, wearing blue shirts, loose pants, and blazers most of the time. He keeps his long chestnut hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of a Bounty Hunter, who enjoyed hunting, Eberdeb was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Eberdeb Sympony, Male Gnome Expert 6
Small (3'2") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)15 (+2) 9 (-1)15 (+2)
Skills Medicine +2, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. White pearl (60 gp). Jade (60 gp).


Social Check DCs


Ilde Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered green stockings. She wears her chestnut hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is business-like. She takes instructions and follows them to the letter. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Ilde was raised in a hard working conservative environment. Cursed with unlife at a very young age, Ilde has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ilde Strakeln, Female Dwarf Aristocrat 9
Medium (3'11") Dwarf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 49 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Moon Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her sai, she is not a threatening figure. Her orange fur is kept up in a ponytail inside a wide-brimmed hat. Her fierce blue eyes like to dwell on things.

Personality: This woman loves writing and to teach people writing more than just about anything. She misses her home and complains about the freezing weather, even in summer.

History: Sold as a small child to a wizard, Moon was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has had some formal writing training, and achieved minor success. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Artistic. Bonds: Adventurer, Immigrant, Mentor. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Moon Of Dragons, Female Tabaxi Adept 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. A roughly beaten golden orb (180 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Orianna Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a custom-built plate barding that's adorned with green lining and desert motifs. She wears a broad hat to hide her balding. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to raise her children well.

Ideals: Professionalism. Bonds: Attractive, Guardian, Military. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Orianna Serenity, Female Tiefling Aristocrat 6
Medium (5'10") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Geva Fawcett, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. Her long golden hair is drawn into a two foot long braid. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is mildly Human supremacist, though she does not identify as such. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Geva was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their daughter. She worked as a Dilettante, and she later adopted a second daughter.

Motivation: A strong sense of loyalty to Tabaxi people; and find a way to reverse the transformation of her sister

Flaws: Ugly, Racist. Bonds: Family, Poor. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Geva Fawcett, Female Human Wizard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)7 (-2) 15 (+2)8 (-1)
Skills Deception +1, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Peridot (70 gp).


Social Check DCs


Adelard Mori, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, constantly wearing a grey suit, pastel shirt, and white tie. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, his parents were killed by a orcs raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Retire the richest man in the north; and he wants revenge against orcs

Ideals: Philantrophist, Entrepeneur, Gifted. Bonds: Enemies. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Adelard Mori, Male Human Adept 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp.


Social Check DCs


Foxilon Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is typically in his Ploughman uniform. He wears a colorful flower in his auburn hair. His blue eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Sculptor, but he got bored and became a Ploughman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Job, Attractive. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Foxilon Quickstep, Male Halfling Bard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Draconic, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 800 gp. Aquamarine (1400 gp). Chalcedony (20 gp). Obsidian (5 gp).


Social Check DCs


Foxilon Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports red clothing, slightly heavier than average wear. His blonde hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Blacksmith, but he was a colossal failure. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Disciplined, Philantrophist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Foxilon Wildcloak, Male Halfling Adept 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Avice Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She wears yellow painted combat armor at almost all times, and her gloved hand is found clutching a shield. She has done her best to style her golden hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Gifted, Pacifist. Bonds: Criminal record, Enemies. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Avice Burrows, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Lapis lazuli (16 gp).


Social Check DCs

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