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NPC Generator

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Advanced [show]


Gaaki Rowley, Female Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'11" and has the majority of her body covered in plate. Her hair is long and silver with streaks of red, and is pulled back with small white clips. Her face is scarred and worn.

Personality: Stoic and calm, she prefers to meditate than take action. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is unsatisfied with her job.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Miller

Voice: High pitched, excited

Attributes [hide]

Gaaki Rowley, Female Half-Orc Sorcerer 4
Medium (4'11") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)15 (+2) 12 (+1)3 (-4)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 1 Minor magic item.


Social Check DCs


Volen Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has shaved her head bald. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the west to a Dyer, Volen learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Volen took refuge in the large cave and found the beat up halberd and armor she uses now. She's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Volen Dalton, Female Half-Orc Cleric 1
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 8 (-1)11 (+0)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Giant, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. Sardonyx (80 gp).


Social Check DCs


Elama Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is kept up in a ponytail inside a feathered hat. Her face is covered beneath a completely black helmet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Further expansion of business; and she is greedy

Flaws: Depressed, Mundane. Bonds: In love, Rich, Job. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Elama Arnuanna, Female Elf Cleric 4
Medium (5'5") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 26000 sp. Deep blue spinel (300 gp). Jet (70 gp). Golden yellow topaz (300 gp). Hematite (12 gp). 1 Minor magic item.


Social Check DCs


Mara Fasharash, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Mara was raised in a hard working conservative environment. A gifted student she started as a Mayor, but she got bored and became a Armorer. She inherited the family business which she has now maintained for 5 years.

Motivation: Wants a kiss; and sabotage a competitor

Flaws: Ugly, Shy, Forgetful. Bonds: Job, Has a crush. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Mara Fasharash, Female Elf Druid 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)17 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Pallabar Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely blue suit with brown socks and a vest with buckled shoes. His hair is red and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: Pallabar was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pallabar took refuge in the ruined castle and found the beat up trident and armor he uses now. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business.

Flaws: Insane, Antagonistic, Selfish. Bonds: Job, Nature. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Pallabar Humplebumple, Male Gnome Ranger 3
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Athletics +0, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Orc, Aquan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Nija Clever, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her red hair is knotted and matted. She has several tiny aquamarine earrings on each ear.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy, self-centered, vain, and jealous.

History: She got into the Sailor business at a young age. Nija was born on a far eastern plains where she grew up under the tutelage of her father, an expert Sailor. She has drifted from career to career and currently works as a Sailor.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new sailor responsibilities is difficult

Flaws: Shy, Selfish. Bonds: Rich, Job, Immigrant. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Nija Clever, Female Tiefling Ranger 3
Medium (5'4") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 11 (+0)17 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Hoshgrish Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy white pantaloons and a pastel scarf. His tied-back hair is chestnut. His face is covered beneath a completely black helmet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Hoshgrish was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Hoshgrish's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Hoshgrish Alston, Male Half-Orc Expert 13
Medium (6'10") Half-Orc, Lawful Evil (CR 13)
Armor Class 12
Hit Points 84 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)10 (+0) 13 (+1)15 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 100 pp. Eye agate (12 gp). Rose (80 gp). Rich purple corundum (900 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting brown shirt and pants. With a patchy black beard and wild black hair. He has a dull look in his hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Beloril took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Military. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Beloril Torevir, Male Dwarf Warlock 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)6 (-2) 13 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 gp.


Social Check DCs


Therlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female tends to wear a large brown jacket. She is tall, broad shouldered and powerfully built. Her silver hair is long and unkept. Her ears are large.

Personality: She has a massive crush on the younger sibling of the Barrister who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in a small mountains village. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town working and never settling down anywhere, but has fallen for a local Junk Dealer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has passion for adventuring and risk; and she's attracted to the pc

Flaws: Ugly. Bonds: Has a crush, In love, Nature, Adventurer. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Therlin Dankil, Female Dwarf Ranger 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Deception +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 44000 sp. 1 Masterwork Common Melee.


Social Check DCs

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