Gimurt Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. He has styled his silver hair well, parting it to the right. His eyes, though not visible through his cowl, are hazel.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Gimurt studied abroad. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels threatened by others; and he's attracted to the pc
Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Poor, Slave, Has a crush. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Aldous Ainsley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His silver hair has been sun bleached extensively. He has hazel eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born at the edge of vast forest. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Nature. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 64 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 1900 gp. Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mishann Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she dresses well, wearing green shirts, loose pants, and blazers most of the time. She has moderate length brass crest. She has a tattooed face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She invites people to come help in her community garden.
History: Born in the west to a Stableman, Mishann learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Job, Debt. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 4 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Corkitron Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise amber. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Roofer, who enjoyed hunting, Corkitron was taken on many hunting expeditions. Corkitron was born on a far southern desert where he grew up under the tutelage of his father, an expert Performer. By chance he met his brother recently and the two have been together since.
Motivation: Someone believes him a fraud; and to reunite with his absent father
Bonds: Attractive, Family, Criminal record, Nature, Immigrant, Enemies. Occupation: Performer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 25 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Draconic, Terran
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100000 cp. A roughly beaten golden orb (120 gp). Fire opal pendant on a fine gold chain (600 gp).
Elizabeth Stapleton, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is dressed in earthy colors with a brown and blue handkerchief worn on her left side. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born several months after her mother was called into army service. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has been saving her money to try and buy her brother's freedom.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Flaws: Shy. Bonds: Attractive, Family, Military, Criminal record. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. Deep green spinel (50 gp).
Kansif Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a black vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her black boots flare out at the collars. She has a long white ponytail with little hanging trinkets. Her eyes are likewise brown.
Personality: She loves telling others what to do and how they should feel about things. She also is a firm believer in the womanly ideal.
History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 39 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Cimer Caution, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a black and red robe with the hood down. He has wavy blue hair. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.
History: Cimer hails from a village terrorized by giants. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by giants. Cimer was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Someone believes him a fraud; and many giants want him driven away
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Ellyjoybell Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. With wild chestnut hair. She has gleaming, smiling green eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done she does not care how it got done.
History: Born in the south to a Blacksmith, Ellyjoybell learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Sabotage a competitor.
Ideals: Professionalism, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Giant, Aquan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp. Golden yellow topaz (600 gp). Aquamarine (600 gp). Eye agate (14 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Artin Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear grey clothing when she does not wear armor. Her moppish brown hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a small toy that she constantly fidgets with.
History: Artin was born in the west. At a young age she loved to build and create. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Hunter job and began her own company from there.
Motivation: She wants to get laid; and to settle down with her crush
Ideals: Persistence. Flaws: Antagonistic, Addict. Bonds: Attractive, Job, Has a crush. Occupation: Hunter
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
