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NPC Generator

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Advanced [show]


Yurgunn Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears brown leather gloves, a brown jacket, and tight pants, and sports empty pouches on her belt. Her chestnut hair is smooth and relatively long. Her gray eyes lackadaisically let the world flow into them.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Yurgunn hails from a village terrorized by goblins. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Marshal for the past few years.

Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Secretive, Insomniac. Bonds: Enemies, Job. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Yurgunn Durthane, Female Dwarf Wizard 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 17 (+3)7 (-2)
Skills Deception +0, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp.


Social Check DCs


Flame Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a robe, a symbol of the four houses of cards around his neck, and a halberd on his belt. His right leg appears badly burned and disfigured. His orange fur is kept up in a ponytail inside a top hat. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Flame and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Attractive. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Flame Of Ale, Male Tabaxi Rogue 7
Medium (6'5") Tabaxi, Neutral Evil (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 12 (+1)17 (+3)
Skills Athletics +4, Deception +6
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6

Possessions: 1000 sp.


Social Check DCs


Ozyman Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has all his life been fascinated with poetry.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Artistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Ozyman Cherrycheeks, Male Halfling Wizard 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 3 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)11 (+0) 16 (+3)16 (+3)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Unvera Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue deerstalker hat and blue clothes, and sports empty pouches on her belt. With bright chestnut hair. Her amber eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Unvera was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now owns her own business.

Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Job, Mentor. Occupation: Doctor

Voice: German accent

Attributes [hide]

Unvera Albaratie, Female Gnome Monk 10
Small (3'1") Gnome, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 71 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5

Possessions: 13000 sp. Onyx (70 gp). Aquamarine (1300 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a very tight haircut. This violet eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Nora embodies much of what other species detest in the Halflings. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their son. She worked as a Sellsword, and she later adopted a second son.

Motivation: Her religion dominates her actions; and her spouse's relatives view her with great suspicion

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Nora Brightmoon, Female Halfling Expert 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60000 cp. Amber (150 gp). Aquamarine (800 gp). Pink pearl (150 gp).


Social Check DCs


Findex Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'8" and wears bulky black painted plate armor. Her left hand appears badly burned and disfigured. Her rusty crest is kept up in a ponytail inside a top hat. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. She takes great joy in being the best Fletcher in town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Fletcher for hire.

Motivation: Expand her business; and to be a carpenter again

Flaws: Shy. Bonds: Job, Rich. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Findex Ophinshtalajiir, Female Dragonborn Fighter 6
Medium (6'8") Dragonborn, Chaotic Good (CR 6)
Armor Class 8
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills History +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 500 gp.


Social Check DCs


Burana Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. Her rusty crest, when down, is lengthy. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She exudes charisma. She is a tour de force of persuasion. She also is a firm believer in the womanly ideal.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Burana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Burana. She has set out to sabotage the competition.

Motivation: She is wracked by social anxiety; and she has comitted a past crime that haunts her to this day

Flaws: Impulsive, Fearful. Bonds: Attractive, Criminal record, Job. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Burana Umbyrphrael, Female Dragonborn Warrior 5
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 7 (-2)14 (+2)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. Alexandrite (1600 gp). Zircon (30 gp). Deep blue spinel (1600 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown shirt with thin white vertical stripes and black pants. He wears his lavender fur up. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Windy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker, Philantrophist. Bonds: Poor, Nature, Job. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Windy Shore, Male Tabaxi Bard 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Nature +5, Survival +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (2100 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Sweet Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. Her orange fur is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: Sweet wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in a small village she learned the ways of the warrior from her father. She has had some formal music training, and achieved minor success. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting, Artistic. Bonds: Poor, Attractive, Criminal record. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Sweet Shoe, Female Tabaxi Ranger 4
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Alexandrite (1200 gp). Peridot (80 gp). Golden pearl (130 gp).


Social Check DCs

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