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NPC Generator

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Advanced [show]


Trym Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and muscular, this northern woman wears a fancy white dress. Her hair is always cut to a buzz. Her green eyes are passionate and lively.

Personality: A skeptical and narcissistic woman, Trym's first love is herself. Her second love is also herself. She has a small toy that she constantly fidgets with.

History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken as a slave by a traveling circus and forced to perform She got away from her former life and has fallen to alcoholism.

Motivation: She is currently in port desperately looking for someone to get her out; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Attractive, Mentor, Slave. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Deephollow, Female Halfling Adept 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Giant, Draconic, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He is bald on top and has large brown tufts of hair around his ears. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Selfish. Bonds: Guardian, Poor, Family. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Naal Xistsrith, Male Elf Barbarian 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Thea Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 2'9" and is well dressed, constantly wearing a red suit, white shirt, and grey tie. Her right hand appears badly burned and disfigured. Her golden hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She has a massive crush on the younger sibling of the Navigator who has hired her part-time. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carpenter. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and marry her brother to traveling adventurers

Ideals: Justice, Gifted. Bonds: Has a crush, Family. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Thea Nimblefingers, Female Halfling Adept 3
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Fallond Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a grey vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His wide-brimmed hat is riddled with cuts and holes. His blue eyes dart from person to person.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Navigator for hire.

Motivation: A deep hatred of dire rats; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Poor, Job, Enemies. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Fallond Goldfinder, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1900 sp.


Social Check DCs


Jade Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His beige fur is knotted and matted. He has several tiny jet earrings on each ear.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a necromancer, Jade was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Rich, Mentor. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Jade Peak, Male Tabaxi Fighter 9
Medium (5'4") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp. Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salanop Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She has a large tan mantle and cape that has been intricately interwoven into her blue robe. She has no hair. Her amber eyes dart from person to person.

Personality: Her tongue was cut out and she uses sign language. When she's not drinking or sleeping the drinks off, she's doing singing.

History: Her mother raised her in a mountain cabin. A freak accident while working with her Mayor father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Salanop Murnig, Female Gnome Rogue 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 20 (+5)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dazzazn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His crest, while still mostly silver, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Dazzazn hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Dazzazn began to lead the lost caravan. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Entrepeneur, Athletic. Flaws: Forgetful. Bonds: Enemies. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Dazzazn Norixius, Male Dragonborn Barbarian 4
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Terran
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5

Possessions: 32000 sp.


Social Check DCs


Herleva Warwick, Female Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she wears a robe, a symbol of her god around her neck, and a bastard sword on her belt. She has wavy auburn hair. Her eyes are hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She plays an instrument quite well.

History: Sold as a small child to a wizard, Herleva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Herleva took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Herleva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Herleva Warwick, Female Human Ranger 6
Medium (4'10") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)11 (+0) 16 (+3)8 (-1)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. Tourmaline (160 gp). Amethyst (160 gp). 1 Minor magic item.


Social Check DCs


Daar Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her rusty crest is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Always inclined to offer people food she seems plenty friendly. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gifted from a young age, Daar studied abroad. In her 10th year, her parents were killed by a giants raid, leaving Daar alone in the world. After a stint in an orphanage, she was adopted. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She's attracted to the PC; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Enemies, Has a crush. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Daar Skaarzborroosh, Female Dragonborn Adept 11
Medium (6'6") Dragonborn, True Neutral (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 7 (-2)10 (+0)
Skills Intimidation +4, Nature +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Deep blue spinel (600 gp). Black pearl (600 gp). Violet garnet (600 gp). Citrine (50 gp). Black pearl (600 gp). Tourmaline (110 gp). Rhodochrosite (13 gp). Chalcedony (50 gp). Fire opal (900 gp).


Social Check DCs

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