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NPC Generator

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Advanced [show]


Oriff Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a long white ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.

Motivation: Wants to open a new tavern; and to be a servant again

Ideals: Entrepeneur. Bonds: Rich, Job, Military. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Oriff Brawnanvil, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)10 (+0) 17 (+3)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 110 gp. 1 Half-Plate.


Social Check DCs


Jaxi Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'6" has a big stupid grin on her face most of the time. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She has brass crest. Her fierce gold eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to fit into much smaller and tighter spaces than normal.

History: Her father raised her in a mountain cabin. Her first spouse was a Farmer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Jaxi Raghthroknaar, Female Dragonborn Monk 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Giant, Halfling
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 6000 sp. Violet garnet (400 gp). Deep blue spinel (400 gp). Amber (160 gp). 1 Superior lock.


Social Check DCs


Emeny Marley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a well pressed and immaculate suit (or dress), she is not a threatening figure. Her hair, while still mostly golden, has prominent grey streaks. She has a tattooed face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Emeny grew up listening to her mother's many stories. One day when Emeny was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Emeny was heart-stricken from the event, and her father started working long hours to provde for them. She now travels the world, in search of power and loot.

Motivation: Wants to raise her children well.

Flaws: Shy, PTSD. Bonds: Has a crush, Adventurer, Family. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Emeny Marley, Female Human Ranger 2
Medium (4'11") Human, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)9 (-1) 16 (+3)17 (+3)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Holy water.


Social Check DCs


Ishgha Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Doctor, and is pretty ugly. His hair is black and very short. He has gray eyes and a white hat with a yellow feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Wants his loneliness to end; and wants a kiss

Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer, Poor, In love. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ishgha Bentley, Male Half-Orc Wizard 11
Medium (6'9") Half-Orc, Chaotic Good (CR 11)
Armor Class 11
Hit Points 55 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 14 (+2)6 (-2)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 120 pp. Carnelian (70 gp). Rhodochrosite (9 gp). Deep green spinel (120 gp). Amethyst (120 gp). Black star sapphire (600 gp). Tiger eye turquoise (9 gp). Smoky quartz (70 gp). Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her green crest is still thick. Her skin is flawless and her red eyes scan people very quickly.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is able to fit into much smaller and tighter spaces than normal.

History: She was born several months after her father was called into army service. Her arcane abilities were realized during a raid on her village. She has drifted from career to career and currently works as a Actor.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Bonds: Attractive, Military, Job. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Daar Wystongjiir, Female Dragonborn Ranger 12
Medium (6'2") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 52 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 8 (-1)16 (+3)
Skills Investigation +6, Stealth +6
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is bristling with hidden weapons, mostly swords and pickaxes. He has scarlet crest. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Shedinn studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted divine powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Criminal record, Attractive, Job, Nature. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Shedinn Esstyrlynn, Male Dragonborn Wizard 7
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 500 gp. Silver ewer (60 gp). Jeweled anklet (1000 gp).


Social Check DCs


Hirrathak Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His white crest is lengthy. His red eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. Since then, he has sought to make the best of life.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Optimist, Gifted. Bonds: Poor, Slave, Criminal record. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Hirrathak Esstyrlynn, Male Dragonborn Cleric 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 15000 sp. Deep green spinel (140 gp). Alexandrite (1400 gp). Onyx (40 gp). Obsidian (13 gp).


Social Check DCs


Zed Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a small hat to cover his moderate length blonde hair. He has green eyes and a white hat with a black feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Military, Adventurer, Enemies. Occupation: Dyer

Voice: German accent

Attributes [hide]

Zed Wellington, Male Half-Orc Adept 12
Medium (5'5") Half-Orc, Lawful Good (CR 12)
Armor Class 11
Hit Points 87 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Nature +5, Perception +7
Senses Passive Perception 17
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 3000 gp. Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Hematite (4 gp). Rock crystal (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His gray eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Aramil was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Adventurer, Rich, Military. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Aramil Quinten, Male Half-Elf Adept 9
Medium (4'9") Half-Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 2000 gp.


Social Check DCs

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