Odo Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears yellow trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. His black hair is knotted and matted. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Blacksmith. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He got into the Blacksmith business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. He hasn't told them the truth, but wants to settle down with them.
Motivation: His relatives are trying to arrange a marriage; and he is a bit of a kleptomaniac
Bonds: Job, Criminal record, Religious, Has a crush, Family. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Halfling, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tippletoe Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her long red hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She loves telling others what to do and how they should feel about things. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Tippletoe was raised in a hard working conservative environment. A gifted student she started as a Miller, but she got bored and became a Banker. Recently the stress of being a Banker has made it difficult for her to sleep.
Motivation: Wants to open a new tavern; and balancing her hectic life and new banker responsibilities is difficult
Ideals: Opinionated, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Banker
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Just what you see.
Raymond Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large violet mantle and cape that has been intricately interwoven into his brown robe. His white hair is braided into rings. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Raymond wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Raymond abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Detective
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 7000 sp. Jade (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Ashley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His blonde hair is lengthy and is close to two feet long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: He seems to be bored by most things; and wants to work out more often
Ideals: Athletic. Flaws: Addict, Mundane. Bonds: Rich, Job. Occupation: Bellfounder
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Tana Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Tana hails from a village terrorized by drow. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A deep hatred of drow.
Bonds: Rich, Attractive, Nature, Slave, Enemies. Occupation: Servant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Everburning torch.
Therai Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Shepherd. His brown hair, when down, is lengthy. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He has worked as a Shepherd like his father before him.
Motivation: He's in love; and expand his business
Ideals: Optimist, Fighting. Bonds: Nature, Job, Has a crush. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 9 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. 1 Banded mail.
Tarak Garrick, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. His long chestnut hair is drawn into a two foot long braid. His eyes are brown and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Tarak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and money/treasure
Ideals: Entrepeneur. Flaws: Shy, Insane. Bonds: Rich, Military. Occupation: Barkeep
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Brown-green garnet (60 gp). Aquamarine (1500 gp). Chrysoberyl (60 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthûg Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'2" western man, he wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His blonde hair is kept up in a ponytail inside a Stetson hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. He became a Mason soon after.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Justice, Optimist. Bonds: Guardian, Nature, Job. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Berrian Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears professional attire. His chestnut hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to settle down with his crush
Ideals: Philantrophist, Fighting. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
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