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NPC Generator

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Advanced [show]


Heward Ainsley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: This man loves painting and to teach people painting more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and an old rival family wants him found

Ideals: Artistic, Impeccable. Bonds: Criminal record, Military, Family. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Heward Ainsley, Male Human Commoner 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Sardonyx (50 gp).


Social Check DCs


Cask Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is renowned for her bright brown dresses and hats. Her yellow fur is matted, messy, and big. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She comes from a rich western family. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To unite with her sister; and she wants to meet her childhood hero

Flaws: Ugly, Antagonistic, Racist. Bonds: Rich, Adventurer, Family. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Cask Shoe, Female Tabaxi Rogue 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Ida LaCava, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'1" western woman, she is dressed in a clean yellow cloak covering her clean studded leather. Her golden hair is styled in orderly dreadlocks. Her eyes are blue and she is always smoking a pipe.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Sold as a small child to a necromancer, Ida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Ida LaCava, Female Half-Elf Monk 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Fonkin Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting tan shirt and pants, and is pretty ugly. His blonde hair is styled in orderly dreadlocks. He has several tiny topaz earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He left for the west, certain he would find work there.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Fonkin Rofferton, Male Gnome Bard 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp.


Social Check DCs


Tree Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does. He carries with him a set of kukris, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His cinnamon fur is smooth and relatively long. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Tree abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Artistic. Bonds: Job, Adventurer. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Tree Timber, Male Tabaxi Ranger 4
Medium (6'9") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)18 (+4) 12 (+1)16 (+3)
Skills Acrobatics +4, History +6
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Gnoll, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Eiravel Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears just a yellow suit. His skin is also unnaturally pale. His hair is brown and curly. He has several tiny jet earrings on each ear.

Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted, Pacifist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eiravel Raethran, Male Half-Elf Cleric 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 2000 sp.


Social Check DCs


Warryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has no hair. His eyes are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: Job, Slave. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Warryn Dunben, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Aura In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her fur is lavender, silky, and of moderate length. Her hazel unseeing eyes seem to look past you.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is harsh and unforgiving.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and wants to raise her children well

Ideals: Disciplined. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Aura In Woods, Female Tabaxi Adept 7
Medium (4'10") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 12 (+1)18 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Curran Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He keeps his brown hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Fighting. Flaws: Insane, Depressed. Bonds: Religious. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Curran Wildcloak, Male Halfling Paladin 7
Small (3'3") Halfling, Lawful Evil (CR 7)
Armor Class 16
Hit Points 46 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Nature +4, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 2000 sp.


Social Check DCs

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