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NPC Generator

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Advanced [show]


Adran Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a yellow and blue handkerchief worn on his left side. His chestnut hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Insane, Shy, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Adran Starks, Male Half-Elf Rogue 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Makaria Mute, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears professional attire, and sports empty pouches on her belt. Her dark red hair, when down, is lengthy. Her white eyes are passionate and lively.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born on a small isolated farm. A few years later when the east was not economically sound they moved to her current location. She became a Farmer soon after.

Motivation: Further expansion of business.

Ideals: Disciplined. Bonds: Attractive, Job, Nature, Immigrant. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Makaria Mute, Female Tiefling Bard 3
Medium (6'3") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp.


Social Check DCs


Leucis Love, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is renowned for his bright green suits and hats. His hair, while still mostly black, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: He was born in the west, but his parents moved at a very young age to the north. His druidic abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love

Ideals: Philantrophist, Gifted. Bonds: Immigrant, In love, Slave. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Leucis Love, Male Tiefling Paladin 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 10 (+0)15 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100000 cp. Old masterpiece painting (1400 gp). 1 Minor magic item.


Social Check DCs


Shamil Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin white vertical stripes and black pants, and carries sais. Her hair is always cut to a buzz. She has gleaming, smiling violet eyes.

Personality: Cocky and sure of herself, she believes she is the best Carpenter born in the past three hundred years. She has all her life been fascinated with poetry.

History: She was born several months after her father was called into army service. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She struck the Carpenter job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Shamil Sympony, Female Gnome Expert 9
Small (3'6") Gnome, Lawful Good (CR 9)
Armor Class 12
Hit Points 56 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)9 (-1) 13 (+1)16 (+3)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 20 pp. Deep blue spinel (600 gp). White opal (900 gp). Zircon (30 gp). Moss agate (16 gp). Star rose quartz (30 gp). Jasper (30 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her fur is greying and her face has many wrinkles. Her blue unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Cask's homeland. Cask decided to take the middle way and become a bodyguard. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and a deep hatred of drow

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Cask Of Winter, Female Tabaxi Wizard 8
Medium (4'8") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Terran, Goblin
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 50 pp. Amethyst (140 gp). Brown-green garnet (140 gp). Peridot (80 gp). Rose (80 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his silver hair to look like a famous performer. His hazel unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Carpenter, who enjoyed hunting, Einkil was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Einkil and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Einkil discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Einkil fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Expand his business.

Flaws: Disease. Bonds: Adventurer, Job, Rich, Nature. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Einkil Loderr, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 700 sp. 1 Half-Plate.


Social Check DCs


Aerdeth Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. He sports a long chestnut beard, and similarly colored long hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Aerdeth Martell, Male Half-Elf Commoner 2
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Lewis Pickering, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. He has moderate length blonde hair. His eyes are blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Family, Rich. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Pickering, Male Human Aristocrat 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Fonkin Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his pickaxe ready. His silver hair is still thick. His eyes are a pleasant hazel.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Fonkin Daergel, Male Gnome Monk 9
Small (3'5") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 55 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Cloth of gold vestments (30 gp). Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (200 gp).


Social Check DCs

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