Mindartis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this northern man wears skinny pants and wears a blue and green robe with the hood down. His silver hair is cut short. His hazel eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Body Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. Zircon (50 gp). Deep green spinel (70 gp). Iolite (50 gp). Zircon (50 gp).
Bundrigo Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple white robe with pastel stripes complete with hood and is in decent physical shape. His hair is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Bundrigo has worked very hard to control his curse. He has achieved small success as a Banker.
Motivation: To prove his worth to the world; and balancing his hectic life and new banker responsibilities is difficult
Ideals: Gifted, Philantrophist. Flaws: Disease, Impulsive. Bonds: Job. Occupation: Banker
Voice: German accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Warryn Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue tunic with white highlights, and long violet pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His auburn hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.
History: Warryn hails from a village terrorized by drow. His childhood dream was to be a Bowyer, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 11)
Armor Class 9
Hit Points 60 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Gnoll, Celestial
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1
Possessions: Freshwater pearl (7 gp). Carnelian (50 gp). Rock crystal (50 gp). Eye agate (7 gp). Lapis lazuli (7 gp). Coral (50 gp). Peridot (50 gp). Black pearl (400 gp). Chalcedony (50 gp).
Dagnal Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears skinny pants and wears a brown and yellow robe with the hood down. She wears her brown hair down. Her violet eyes peer out from beneath her feathered brown hat.
Personality: While she acts the brute, she is far gentler than she would appear. She is a great chef.
History: Gifted from a young age, Dagnal studied abroad. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She was granted psionic powers by her dying brother.
Motivation: Many orcs want her driven away.
Ideals: Athletic, Fighting, Gifted. Bonds: Enemies. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnoll, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Aquamarine (300 gp). Black star sapphire (400 gp). Deep green spinel (150 gp). Brown-green garnet (150 gp). 1 Minor magic item.
Torbera Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many white ritualistic tattoos. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her white hair up in a very large beehive style do. Her eyes are brown and catlike.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is lazy, self-centered, vain, and jealous.
History: The child of a Locksmith, who enjoyed hunting, Torbera was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her sister
Flaws: Antagonistic, Selfish, Ugly. Bonds: Nature, Family. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 110 gp.
Kadana Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and dresses in green turtlenecks beneath a black coat with violet slacks. Her green crest is braided into rings. Her eyes are likewise red.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy and tries to find solutions quickly.
History: She was always a brilliant, if unscrupulous mind. Her mother had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Logical. Flaws: Ugly, Lazy, Insane. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Emerald Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel costume with the symbols of his god on his torso. His fur is cut close to his head. His eyes are likewise hazel.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Emerald lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. He is searching for what he claims is his rightful reward.
Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Family, In love, Adventurer, Slave. Occupation: Scribe
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 9)
Armor Class 9
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +4
Possessions: 600 gp. Bloodstone (30 gp). Rhodochrosite (15 gp). Alexandrite (600 gp). Iolite (30 gp). Deep blue spinel (600 gp). Aquamarine (600 gp).
Gormogord Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a small bristly mustache and wavy black hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great joy in being the best Slave Trader in town.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Gormogord took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Slave Trader job and began his own company from there.
Motivation: Wants to open a new tavern; and to be a sellsword again
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 600 gp. Azurite (13 gp). Malachite (13 gp). Red garnet (140 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bernard Leighton, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his black hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bernard is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bernard's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Marshal
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 57 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
Possessions: 700 gp. 1 Minor magic item.
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