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NPC Generator

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Advanced [show]


Hadwisa Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She tends to wear a yellow poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. She has a very tight haircut. Her ears are large.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hadwisa took refuge in the old dungeon and found the beat up hammer and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Hadwisa Watson, Female Half-Elf Druid 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 10 pp. Aquamarine (200 gp). Red spinel (70 gp). Tourmaline (70 gp). Rock crystal (50 gp).


Social Check DCs


Dagger Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She has done her best to style her white fur to look like a famous performer. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is overprotective of those who hire her services. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions; and to clean up the streets

Ideals: Optimist. Bonds: Attractive, Guardian, Religious, Mentor. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

Dagger Of Ivory, Female Tabaxi Warlock 10
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)18 (+4) 12 (+1)10 (+0)
Skills Acrobatics +7, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran, Halfling, Orc, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16422222000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Anne Kenley, Female Human [Permalink]

Personal [hide]

Description: This southern woman is well dressed, but even with her fine clothing she looks run-down. Her clothes are grease stained in places. She has a long blonde ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are blue.

Personality: She is almost excessively polite to everyone, even when angry. She is a ruthless business woman, a trait she acquired from her mother.

History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and to share knowledge with the world

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Immigrant, Nature. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Anne Kenley, Female Human Warrior 8
Medium (5'0") Human, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Rezena Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her crest is greying and her face has many wrinkles. This red eyed westerner is not easily forgotten.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She also hits on women, regardless of circumstances.

History: Born in the west to a Navigator, Rezena learned a great deal about her father's area of expertise. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Recently she has begun working with bootleggers and crooks.

Motivation: Further expansion of business; and she's attracted to the pc

Ideals: Gifted. Bonds: Attractive, Criminal record, Has a crush, Job. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Rezena Lhamboldennish, Female Dragonborn Warlock 5
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)9 (-1) 12 (+1)16 (+3)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Violet garnet (200 gp). Rhodochrosite (10 gp). Rock crystal (60 gp).


Social Check DCs


Carrie Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. With bright auburn hair and a scraggly beard. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Military, In love. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Carrie Sylvaranth, Male Elf Ranger 2
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 220 gp.


Social Check DCs


Cory Brady, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair has been sun bleached extensively. His fierce hazel eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Brady, Male Human Cleric 7
Medium (5'11") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Golden yellow topaz (700 gp). Red-brown spinel (150 gp). Carnelian (30 gp).


Social Check DCs


Sekhmet Open, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears light armors faded through time and improper care. She has done her best to style her blue hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her father. Sekhmet abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to meet her childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Sekhmet Open, Female Tiefling Druid 5
Medium (5'10") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)17 (+3) 14 (+2)18 (+4)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp.


Social Check DCs


Thiala Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'6", this woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy red hair. She has gray eyes and a yellow hat with a white feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Thiala was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Thiala Ethanasath, Female Half-Elf Warrior 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tricking Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is short and red. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich eastern family. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant, Enemies. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Tricking Shoe, Male Tabaxi Commoner 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 22 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 50 pp. Coral (100 gp).


Social Check DCs

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