Mardred Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'1". She wears a custom-built plate barding that's adorned with brown lining and desert motifs, and her gloved hand is found clutching a flail. Her silver hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: Mardred wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is able to make almost anything out of random pieces of junk.
History: She was raised by priests from a young age. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her brother's freedom.
Motivation: She wants to meet her childhood hero; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined, Gifted. Bonds: Religious, Mentor. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 30 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Terran, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1 Minor magic item.
Mozû Radcliffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his spear ready. His red hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.
History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Marshal job and began his own company from there.
Motivation: To be a Guard again; and sabotage a competitor
Ideals: Fighting. Flaws: Addict. Bonds: Job, Attractive, Poor. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
Possessions: 700 gp.
Dazzazn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. He has no crest. His eyes are red and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 17 (+3) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 70 pp. Alexandrite (1600 gp). Rhodochrosite (12 gp).
Sybil Fawcett, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown costume with the symbols of magic on her torso. Her auburn hair is cut jaggedly and amateurishly. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is mildly Human supremacist, though she does not identify as such. She misses her home and complains about the freezing weather, even in summer.
History: Sybil was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered music. She has achieved small success as a Fletcher.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new fletcher responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 65 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +5
Possessions: 800 gp. A necklace of small pink pearls (5000 gp). Silver chalice with lapis lazuli gems (140 gp). Silver comb with moonstones (200 gp). Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item.
Carlin Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a custom-built plate barding that's adorned with blue lining and desert motifs, marred by teas. Her chestnut hair is lengthy and is close to two feet long. Her ears are large.
Personality: Carlin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Laborer arts, while her father instructed her in etiquette, music and courtly manner. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Rich, Family. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 93 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
Possessions: 100 pp. Jeweled electrum ring (8000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). An abacus with copper, silver and gold markers (30 gp). 1 Medium magic item.
Seven Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown fur, when down, is lengthy. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the north, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Entrepeneur. Flaws: Shy. Bonds: Guardian, Immigrant, Job. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 300 sp.
Three In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She dresses like a well dressed Priest does. She keeps her beige fur in a flapper bob. She wears large thick round spectacles.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She would rather hide behind her crafts than deal with other people.
History: Born in the south to a Priest, Three learned a great deal about her mother's area of expertise. When Three reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Priest.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Job, Military. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 12)
Armor Class 13
Hit Points 58 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roywyn Reese, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears a tan tunic with brown highlights, and long pastel pants that bunch up around her shoes. She is tall, broad shouldered and powerfully built. She sports a flattop hair cut. Her blue eyes peer out from beneath her feathered tan hat.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Emotional, Antagonistic. Bonds: Military, Adventurer. Occupation: Miller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Aline Radcliffe, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). Her hair is greying and her face has many wrinkles. Her eyes are blue and beady.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her job bores her to no end. She has decided to make it more interesting.
History: The child of eastern immigrants she idolized her mother. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To reunite with her old friends; and obtaining odd cultural elven artifacts is her passion
Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Laborer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 50 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

