Huru Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She has no hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of a Actor, who enjoyed hunting, Huru was taken on many hunting expeditions. Huru liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To settle down with her crush; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Impulsive, Depressed. Bonds: Nature. Occupation: Guard
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 55 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 16 (+3) | 5 (-3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +0
Possessions: 200 gp. Golden pearl (150 gp). Azurite (9 gp). Alexandrite (700 gp). Rose (30 gp).
Gorbundus Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak. He carries with him a set of glaives, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his long white crest kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.
History: He was born to loving parents in a slum to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Poor, Religious. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 10)
Armor Class 9
Hit Points 29 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 12000 sp. Coral (70 gp). Tiger eye turquoise (15 gp). Black opal (1400 gp). Rock crystal (80 gp). Violet garnet (800 gp).
Ronk Palomarez, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He carries a battered falchion and tarnished greataxe as well. His moppish auburn hair is in a traditional bowl cut. His fierce hazel eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ronk was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: To be a Banker again; and revenge
Ideals: Fighting, Impeccable. Bonds: Immigrant, Enemies, Job. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 2 Tanglefoot bags.
Godfrey Blythe, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His fierce green eyes like to dwell on things.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with dancing.
History: He was raised in a white middle class family as the only child. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Optimist, Artistic. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Shava Iranapha, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She wears a wide-brimmed hat to hide her balding. Her eyes are violet.
Personality: Confrontational and typically high on some drug or another. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a pair of adventurers, Shava grew up listening to her mother's many stories. When Shava reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Obtaining odd cultural Elven artifacts is her passion.
Flaws: Addict, Insane. Bonds: Criminal record, Adventurer, Military. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 14
Hit Points 67 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1200 gp. Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (300 gp).
Naeris Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a fine chain shirt which he covers with violet colored cloaks and clothing, and is pretty ugly. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He receives visions of the future at random moments
History: Naeris was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Gifted, Persistence. Flaws: Ugly, Insane. Bonds: Job. Occupation: Glassblower
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fancy brown suit. He is an epitome of beauty. His blonde hair is cut short. His eyes are likewise violet.
Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east; and he is content
Ideals: Entrepeneur. Flaws: Shy, Secretive, Mundane. Bonds: Attractive, Military. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Gynk Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her brown hair in a flapper bob. This gray eyed southerner is not easily forgotten.
Personality: She never swears and excessively uses polite adverbs when speaking. She is frequently practicing swordplay.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gynk took refuge in the ruined castle and found the beat up monstrous two handed axe and armor she uses now. She became a Jeweler soon after.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Optimist. Bonds: Attractive, Military, Nature, Job. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 3 (-4) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 700 gp. Golden pearl (60 gp). Red garnet (60 gp). Violet garnet (700 gp). Sardonyx (80 gp). 1 Minor magic item.
Mumpena Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her blonde hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are amber.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Gifted from a young age, Mumpena studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to trick people and travel the world for free.
Motivation: She is compelled to act according to her religious beliefs; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Religious. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 11000 sp. Rose (40 gp). Blue quartz (10 gp). Jade (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!