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NPC Generator

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Advanced [show]


Whurdred Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a simple brown robe with green stripes complete with hood. She wears her black hair up. Her eyes, though not visible through her cowl, are blue.

Personality: Stoic and calm, she prefers to meditate than take action. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Whurdred lived on a farm with her father, near the main road leading to a nearby town. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's attracted to the PC; and she is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Adventurer, Family, Has a crush. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Whurdred Balderk, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 13 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 9000 cp.


Social Check DCs


Dee Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her hair is long and golden with streaks of chestnut, and is pulled back with small red clips. Her blue eyes peer out from beneath her wide-brimmed red hat.

Personality: She has always had a great fascination with Human culture. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a wizard, Dee was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted martial powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and human compassion

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Military, Mentor. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Dee Wildheart, Female Halfling Fighter 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Draconic, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Morana Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'2" and wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her right leg appears badly burned and disfigured. Her black hair is knotted and matted. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is skeptical of what others tell her and is slow to trust.

History: The child of eastern immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She loathes her own lifestyle.

Flaws: Depressed, Shy. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Morana Graybeard, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 50 gp.


Social Check DCs


Kristryd Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is golden and curly. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of herself, she believes she is the best Baker born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.

History: She got into the Baker business at a young age. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Expand her business; and further expansion of business

Ideals: Professionalism. Flaws: Addict, Insane. Bonds: Attractive, Job. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Kristryd Trueanvil, Female Dwarf Druid 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 15 (+2)7 (-2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp. 1 Masterwork Light steel shield.


Social Check DCs


Dagger Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown tunic with grey highlights, and long tan pants that bunch up around her shoes. Her cinnamon fur is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Dagger enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. Recently she has begun working with bootleggers and crooks.

Motivation: She feels kind of lost in life; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Cynical, Hedonist, Depressed. Bonds: Adventurer, Criminal record. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dagger Fang, Female Tabaxi Sorcerer 9
Medium (6'2") Tabaxi, True Neutral (CR 9)
Armor Class 15
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)21 (+5) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +4, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 3d4-1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1300 gp.


Social Check DCs


Frug Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear tan pants and tee shirts. He wears his blonde hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his mother was called into army service. A gifted student he started as a Adventurer, but he got bored and became a Server. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Flaws: Insomniac. Bonds: Family, Job, Military, Adventurer. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Frug Sympony, Male Gnome Aristocrat 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Investigation +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. He keeps his orange fur in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: Trail was born in the east. At a young age he loved to build and create. He worked as a nervous Fortune-teller and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Trail In the Wind, Male Tabaxi Wizard 6
Medium (6'4") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 1000 gp.


Social Check DCs


Driindar Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. She carries with her a set of quarterstaffs on her belt, each one with a amber on the hilt. Her blue crest is smooth and relatively long. Her eyes are red and she is always smoking a pipe.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in a small forest village. Her mother took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and she wants to meet her childhood hero

Ideals: Fighting, Philantrophist. Bonds: Nature, Adventurer, Job. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Driindar Vangdondalor, Female Dragonborn Cleric 12
Medium (6'2") Dragonborn, Lawful Evil (CR 12)
Armor Class 11
Hit Points 71 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 16 (+3)17 (+3)
Skills Persuasion +7, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 2000 gp. Gold dragon comb with red garnet eye (1600 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rose Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a red coat. Her moppish chestnut hair is in a traditional bowl cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is irascible and easily irritated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a Fortune-teller, her father struggled to pay the bills. Cursed with unlife at a very young age, Rose has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her old friends; and she's looking for her big break

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Poor. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Rose Greenbottle, Female Halfling Ranger 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Hematite (8 gp). Rose (80 gp). Golden pearl (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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