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NPC Generator

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Advanced [show]


Kadana Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a green costume with the symbols of the four houses of cards on her torso. Her rusty crest is lengthy and is close to two feet long. This red eyed southerner is not easily forgotten.

Personality: This woman loves painting and to teach people painting more than just about anything. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kadana took refuge in the large cave and found the beat up dagger and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Kadana Mohradyllion, Female Dragonborn Commoner 6
Medium (6'2") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 12 (+1)14 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common, Draconic, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. Aquamarine (400 gp). Red garnet (160 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ildrex Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. His gold crest is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the east

Ideals: Disciplined, Entrepeneur, Optimist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Ildrex Ophinshtalajiir, Male Dragonborn Fighter 7
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 76 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 11 (+0)18 (+4)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Jebeddo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Fisher.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is unsatisfied with his job

Ideals: Entrepeneur. Bonds: Job, Criminal record, Nature, Enemies. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jebeddo Munggen, Male Gnome Cleric 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 27000 sp. Zircon (40 gp). Banded agate (11 gp). Bloodstone (40 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Baern Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He sports a long brown beard, and similarly colored long hair. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Bather, who enjoyed hunting, Baern was taken on many hunting expeditions. Baern liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Selfish. Bonds: Nature, Adventurer, Debt. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Baern Orcfoe, Male Dwarf Monk 6
Medium (4'3") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Freshwater pearl (8 gp). Red-brown spinel (140 gp). Azurite (8 gp). Amber (140 gp). 1 Breastplate. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Lone In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He is bristling with hidden weapons, mostly maces and quarterstaffs. He wears a colorful flower in his white fur. His blue eyes peer out from beneath his broad brown hat.

Personality: Lone is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in a small mountains village. A gifted student he started as a Carter, but he got bored and became a Bricklayer. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Extrovert, Opinionated. Bonds: Criminal record, Attractive, Nature, Job. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Lone In Woods, Male Tabaxi Fighter 7
Medium (5'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)13 (+1) 6 (-2)10 (+0)
Skills Insight +1, Nature +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp. Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Valorean Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His crest is copper, silky, and of moderate length. He has a tattooed face.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Valorean Umbyrphrael, Male Dragonborn Expert 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1300 sp. Moss agate (12 gp). Malachite (12 gp).


Social Check DCs


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man very much looks the part of a Animal Trainer. His black hair is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Gerard Atherton, Male Human Monk 6
Medium (5'7") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Raethran, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is smooth and relatively long. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the south his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and an old rival family wants him found

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Poor, Family. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Adran Raethran, Male Elf Commoner 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 6 (-2)12 (+1) 12 (+1)13 (+1)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Korfel Nailo, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. He has no hair. His ears are large.

Personality: He has always had a great fascination with Gnomish culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Flaws: Ugly, Racist, Impulsive. Bonds: Immigrant, Family. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Korfel Nailo, Male Elf Adept 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills History +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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