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NPC Generator

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Advanced [show]


Eberdeb Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His hazel eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Body Guard, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Disease. Bonds: Poor, Job, Religious. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Eberdeb Pingun, Male Gnome Warrior 8
Small (3'4") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 65 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)16 (+3) 11 (+0)10 (+0)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Celestial, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Amethyst (100 gp). Moss agate (13 gp). Citrine (40 gp).


Social Check DCs


Bundrigo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bounty Hunter does. He is portly but not overly obese. His white hair is smooth and relatively long. His eyes are likewise green. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south. Bundrigo was born on a far southern island where he grew up under the tutelage of his mother, an expert Bounty Hunter. He struck the Bounty Hunter job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and to be a brewer again

Ideals: Impeccable, Logical. Bonds: Job, Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Bundrigo Sunmeadow, Male Halfling Ranger 8
Small (3'4") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 17 (+3)8 (-1)
Skills Deception +2, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Infernal, Auran, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Sapphire pendant on gold chain (2300 gp). Sapphire pendant on gold chain (2300 gp). Silver chalice with lapis lazuli gems (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp).


Social Check DCs


Richard Darlington, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He has done his best to style his black hair to look like a famous performer. He has gray eyes and a grey hat with a violet feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.

History: Richard was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting, Gifted, Persistence, Entrepeneur. Bonds: Adventurer. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Richard Darlington, Male Human Monk 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Theriatis Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many grey ritualistic tattoos. He is wearing the road beaten gear of a warrior. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and to be a seamstress again

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Military, Job. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theriatis Floshem, Male Half-Elf Wizard 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 13 (+1)7 (-2)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 6000 sp. Chrysoprase (20 gp). Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Avelina Beverly, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case and is in decent physical shape. Her long brown hair is drawn into a two foot long braid. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Avelina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was always a brilliant, if unscrupulous mind. Over the years she perfected her riding and shooting skills. She was always very intelligent and has formed a secret society of philosophers.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Secretive, Hedonist, Insane. Bonds: Attractive. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Avelina Beverly, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Star rose quartz (70 gp).


Social Check DCs


Beatrice Whitby, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. She has styled her red hair well, parting it to the left. Her blue eyes are passionate and lively.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Beatrice has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by orcs. Beatrice was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Immigrant, Enemies. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Beatrice Whitby, Female Human Adept 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 16 (+3)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 20 gp. White pearl (120 gp).


Social Check DCs


Vorka Birkenhead, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many yellow ritualistic tattoos. She wears a black armored body suit, with a simple yellow line shooting up and back down. She wears a deerstalker hat to cover her moderate length brown hair. Her green eyes peer out from beneath her deerstalker black hat.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also is a firm believer in the womanly ideal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and to settle down with her crush

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Vorka Birkenhead, Female Half-Orc Druid 7
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 71 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 18 (+4)7 (-2) 13 (+1)3 (-4)
Skills Performance -1, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 700 gp. Violet garnet (600 gp). Carnelian (40 gp).


Social Check DCs


Helja Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown tunic with violet highlights, and long white pants that bunch up around her shoes. She is muscular with a powerful set of arms. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the west to a Armorer, Helja learned a great deal about her mother's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now owns her own business.

Motivation: To clean up the streets; and to be a mason again

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Job, Family, Guardian. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Helja Thrahak, Female Dwarf Wizard 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Aquan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 600 gp. Brown-green garnet (40 gp). 1 Minor magic item.


Social Check DCs


Arava Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears suspenders and black workpants. Her shirt is violet, and she wears a heavy black leather apron most of the time. She wears a feathered hat to hide her balding. Her red eyes peer out from beneath her feathered black hat.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised in a mountains tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She has never given up on her painting dream.

Motivation: To get a good night's sleep; and she feels kind of lost in life

Ideals: Joker, Artistic. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Arava Xephyrbahnor, Female Dragonborn Paladin 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Terran, Auran, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 2000 gp.


Social Check DCs

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