Rimmon Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a green armored body suit, with a simple black line shooting up and back down, he is not a threatening figure. His silver hair is matted, messy, and big. His eyes are gold and he is always smoking a pipe.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Rimmon grew up listening to his father's many stories. Rimmon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 11)
Armor Class 11
Hit Points 98 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 220 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shax Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She likes to wear ponchos typically of a light green in addition to tight pants. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Bricklayer and found it very stressful. She has since lost track of the people in her past.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Selfish, Disease. Bonds: Family, Job. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 18 (+4) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 pp. 1 Masterwork Common Melee.
Waywocket Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This woman is typically in her Fletcher uniform, and sports empty pouches on her belt. She wears her silver hair up. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Fletcher has made it difficult for her to sleep.
Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult; and further expansion of business
Ideals: Fighting. Flaws: Fearful, Disease, Insomniac. Bonds: Job. Occupation: Fletcher
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 95 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1100 pp. Onyx (20 gp). Red spinel (100 gp). Red garnet (100 gp). Hematite (11 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Two Llamas Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses like a well dressed Servant does. Her yellow fur is matted, messy, and big. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a massive crush on the younger sibling of the Servant who has hired her part-time. She would rather hide behind her crafts than deal with other people.
History: Born in the north to a Servant, Two Llamas learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Further expansion of business; and balancing her hectic life and new servant responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Has a crush. Occupation: Servant
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Adelaide Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She wears a violet shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. With wild brown hair. She has hazel eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and to unite with her sister
Ideals: Entrepeneur. Bonds: Guardian, Rich, Mentor, Family. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 8
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Violet garnet (700 gp). Alexandrite (700 gp). Pink pearl (120 gp). Sard (60 gp). 1 Minor magic item.
Crampernap Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered greatsword and tarnished shortspear as well. He wears his hair in dreadlocks. He has gray eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Crampernap grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Philantrophist. Flaws: Forgetful. Bonds: Attractive, Adventurer. Occupation: Courier
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 500 sp. Brass mug with jade inlays (300 gp).
Arha Appleton, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern woman is generally shirtless and showing off her tattooed chest. Her silver hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: A deeply religious woman she believes everything happens for a reason. She always tries to repair and not replace. It was this mentality that drove her into the Interpreter business.
History: She was born in the east. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the east, certain she would find work there.
Motivation: She is wracked by social anxiety.
Ideals: Athletic, Persistence. Flaws: Fearful. Bonds: Attractive, Religious, Immigrant. Occupation: Interpreter
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sutha Fulton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is white and very short. She has gray eyes.
Personality: She is overprotective of those who hire her services. She is an amazing painter.
History: She was born to loving parents in a slum to the south. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To clean up the streets.
Ideals: Gifted. Bonds: Attractive, Guardian, Poor, Family. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 1600 sp.
Dentratha Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her green crest is thinning but still full. Her skin is flawless and her red eyes scan people very quickly.
Personality: Dentratha is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Extrovert, Fighting. Bonds: Rich, Attractive. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
