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NPC Generator

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Advanced [show]


Erky Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his nunchaku. He has a long red beard with little hanging trinkets. His thin eyebrows rest above his beady green eyes.

Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.

History: Erky was born in the north. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Erky Murnig, Male Gnome Warrior 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 14 (+2)5 (-3)
Skills Medicine +4, Performance -1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Smokesticks. 4 Holy water.


Social Check DCs


Vapula Talent, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a green tunic with grey highlights, and long violet pants that bunch up around her shoes. She is muscular with a powerful set of arms. Her hair is brown, silky, and of moderate length. Her white eyes are passionate and lively.

Personality: Eccentric and domineering, Vapula will drive conversation. She can't help but pocket interesting objects she comes across

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Extrovert, Fighting. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Vapula Talent, Female Tiefling Druid 5
Medium (5'0") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)7 (-2) 15 (+2)13 (+1)
Skills Investigation +1, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp. Tiger eye turquoise (5 gp). Sard (70 gp). Silver pearl (110 gp). White opal (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a white armored body suit, with a simple black line shooting up and back down and is in decent physical shape. His red hair is still thick. His ears are large.

Personality: Thorpe speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Thorpe Jamjar, Male Halfling Bard 9
Small (3'4") Halfling, Lawful Good (CR 9)
Armor Class 12
Hit Points 25 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)18 (+4) 13 (+1)16 (+3)
Skills Intimidation +6, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnome, Auran, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 2000 gp. Deep green spinel (150 gp). Chrysoprase (40 gp). Golden pearl (150 gp). Blue star sapphire (500 gp). Golden yellow topaz (1400 gp). Blue sapphire (500 gp). Alexandrite (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Siannodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'9". She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and her gloved hand is found clutching a falchion. Her chestnut hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Flattery will make her almost putty in your hands.

History: Susannah hails from a village terrorized by dire rats. Through the years after Susannah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Susannah's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge; and someone believes her a fraud

Flaws: Insane, Antagonistic, Selfish. Bonds: Enemies. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Susannah Siannodel, Female Half-Elf Aristocrat 6
Medium (4'9") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Ignan, Druidic, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Alberich Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports brown clothing, slightly heavier than average wear. With bright chestnut hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. His psionic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Slave Trader

Voice: High pitched and raspy

Attributes [hide]

Alberich Durthane, Male Dwarf Barbarian 5
Medium (3'11") Dwarf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 53 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 700 gp.


Social Check DCs


Ralf Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane, Mundane. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Ralf Atherton, Male Human Bard 10
Medium (5'10") Human, Lawful Good (CR 10)
Armor Class 8
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Auran
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 2000 gp. Sardonyx (20 gp). Aquamarine (1200 gp). Emerald (1600 gp). Banded agate (5 gp). Malachite (5 gp).


Social Check DCs


Blossom Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, red cloak, she is not a threatening figure. Her auburn hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. Her first spouse was a Shepherd, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Insomniac, Disease, Fearful. Bonds: Immigrant, Family. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Blossom Warmwater, Female Halfling Barbarian 5
Small (2'8") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 54 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Moonstone (20 gp). Brown-green garnet (60 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vassago Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. He keeps his long black hair kept up in a rat tail. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Vassago has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Addict, Selfish, Fearful, Disease. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Vassago Reverence, Male Tiefling Ranger 11
Medium (6'4") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 41 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 200 pp. Old masterpiece painting (800 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His silver hair has been sun bleached extensively. His gold eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Athletic, Gifted. Flaws: Terse. Bonds: Military, Family. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Merihim Disdain, Male Tiefling Ranger 15
Medium (6'1") Tiefling, Neutral Good (CR 15)
Armor Class 13
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 13 (+1)21 (+5)
Skills Animal Handling +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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