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NPC Generator

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Advanced [show]


Shifting Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. Her fur is cut close to her head. She has several tiny ruby earrings on each ear.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has built up a small fortune and can afford her own way.

Motivation: A deep hatred of gnolls.

Ideals: Entrepeneur. Bonds: Rich, Enemies, Immigrant, Family. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Shifting Mirror, Female Tabaxi Warrior 6
Medium (6'5") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)18 (+4) 9 (-1)17 (+3)
Skills Persuasion +6, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Goblin, Giant, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 6000 sp. Golden circlet with four aquamarines (2000 gp). Black velvet mask with numerous citrines (150 gp). Sapphire pendant on gold chain (500 gp). 1 Minor magic item.


Social Check DCs


Mardnab Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is short and chestnut. She wears crescent spectacles with a black brim.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the north to a Knight, Mardnab learned a great deal about her father's area of expertise. A gifted student she started as a Brewer, but she got bored and became a Knight. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and she is unsatisfied with her job

Ideals: Fighting, Athletic, Opinionated. Bonds: Job. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Mardnab Gobblefirn, Female Gnome Commoner 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Windy Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long lavender fur kept up in a rat tail. His copper eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 5 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Windy took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Nature, Immigrant. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Windy Of Clay, Male Tabaxi Barbarian 18
Medium (5'0") Tabaxi, Lawful Neutral (CR 18)
Armor Class 13
Hit Points 147 (18d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +6, Stealth +9
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3

Possessions: 800 pp. Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (800 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (4000 gp). Fire opal pendant on a fine gold chain (1600 gp). Old masterpiece painting (1600 gp). Jeweled anklet (2000 gp). Brass mug with jade inlays (600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (800 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Golden circlet with four aquamarines (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A necklace of small pink pearls (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Silver comb with moonstones (100 gp). Embroidered and bejeweled glove (2000 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Shaena Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her scythe. She has a hunchback. Her brown hair is cut short. Her face is covered beneath a completely black helmet.

Personality: She speaks before she thinks and is too direct. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Fisher, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and a strong sense of loyalty to half-elven people

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Shaena Stoutman, Female Halfling Commoner 3
Small (2'9") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Druidic, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 4 Thunderstones. 3 Alchemist’s fire.


Social Check DCs


Caeldrim Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his golden hair down. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small island village. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Caeldrim Horineth, Male Elf Adept 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)12 (+1) 12 (+1)15 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Gunter Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, yellow cloak. He is tall, broad shouldered and powerfully built. His red hair is matted, messy, and big. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in a small island village. His father took him hunting and taught him how to get in the mind of other creatures. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Enemies, Nature, Military. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Gunter Madden, Male Half-Elf Monk 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 70 pp. Violet garnet (1200 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is portly but not overly obese. With a patchy chestnut beard and wild chestnut hair. He has blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Ruler business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Artistic. Bonds: Religious, Job. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Robert Livingstone, Male Human Sorcerer 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)7 (-2) 13 (+1)10 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. A silver and pearl hairclip (10 gp). 1 Everburning torch.


Social Check DCs


Drifting In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His beige fur is smooth and relatively long. He has green eyes and a pastel hat with a brown feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.

History: Gifted from a young age, Drifting studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Professionalism, Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Drifting In Shadow, Male Tabaxi Commoner 9
Medium (6'4") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 10 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)17 (+3) 17 (+3)13 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Celestial, Goblin, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1800 gp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seddit Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Beggar uniform. She carries a battered pickaxe and tarnished trident as well. Her hair is brown and curly. Her eyes are gold and beady.

Personality: She dislikes all the random violence that takes place in the west. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Beggar, Seddit learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Beggar. She then took over the family business and is one of the better Beggar for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Seddit Ignominy, Female Tiefling Bard 2
Medium (4'10") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)7 (-2) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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