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NPC Generator

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Advanced [show]


Rurik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears grey leather gloves, a grey jacket, and tight pants. His brown hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his father was called into army service. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a mayor and was forced into it by his family

Flaws: Ugly, Impulsive, Insane. Bonds: Family, Military. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Rurik Strakeln, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 14 (+2)4 (-3)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tawar Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely white suit with blue socks and a vest with buckled shoes. Her hair is black and very short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.

History: She was born to loving parents in a slum to the south. A few years later when the east was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Pacifist. Flaws: Insane, Shy. Bonds: Immigrant, Poor. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Tawar Gentry, Female Half-Orc Monk 5
Medium (5'7") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)6 (-2) 14 (+2)6 (-2)
Skills Investigation +1, Performance +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. Jet (100 gp). Freshwater pearl (14 gp). Rhodochrosite (14 gp). Smoky quartz (40 gp).


Social Check DCs


Left-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown cloak and cross-gartered white stockings. His fur is short and cinnamon. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Job. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Left-Handed Candle, Male Tabaxi Adept 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 75 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 19 (+4)5 (-3) 14 (+2)14 (+2)
Skills Perception +6, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 10000 sp. Tourmaline (80 gp). Blue-white diamond (3000 gp). Iolite (20 gp). Tiger eye turquoise (7 gp). Silver pearl (80 gp). Alexandrite (300 gp). Silver pearl (80 gp).


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'2". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a sword. He wears a colorful flower in his cinnamon fur. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: Seven was born the youngest of three triplets. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Seven In the Morning, Male Tabaxi Adept 8
Medium (5'2") Tabaxi, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)14 (+2) 11 (+0)15 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Cask Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a worn and beaten armor. She wears a Stetson hat to cover her moderate length lavender fur. Her ears are large.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Architect, but she was a colossal failure. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Job, In love. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Cask Grass, Female Tabaxi Aristocrat 1
Medium (5'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)11 (+0) 8 (-1)15 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 800 sp.


Social Check DCs


Sarah Hadleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her head has been shaved. Her eyes are a pleasant green.

Personality: A deeply religious woman she believes everything happens for a reason. She does not believe in violence as a means to an end. She is a dedicated Herbalist but believes her peers are too gung-ho.

History: Sarah was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She has been saving her money to try and buy her sister's freedom.

Motivation: Her religion dominates her actions; and find a way to reverse the transformation of her sister

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Religious, Family. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Sarah Hadleigh, Female Human Wizard 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Amethyst (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hirrathak Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His blue crest has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hirrathak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Fighting. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Hirrathak Baharoosh, Male Dragonborn Paladin 7
Medium (6'2") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 80000 cp. Eye agate (10 gp). Red spinel (120 gp). Aquamarine (900 gp). Alexandrite (900 gp).


Social Check DCs


Abad Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. His feathered hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful slaver made him what he is. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Logical. Flaws: Ugly, Fearful. Bonds: Has a crush, Mentor. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Abad Sanity, Male Tiefling Rogue 14
Medium (6'5") Tiefling, Chaotic Good (CR 14)
Armor Class 10
Hit Points 41 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)18 (+4) 9 (-1)16 (+3)
Skills Intimidation +8, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Celestial, Ignan
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2

Possessions: 4000 gp. Rock crystal (60 gp). Banded agate (7 gp). Amber (90 gp). Violet garnet (1600 gp). White pearl (90 gp). Pink pearl (90 gp). Malachite (7 gp). Chrysoprase (60 gp). Malachite (7 gp). Brown-green garnet (90 gp). Black pearl (1600 gp). Peridot (60 gp). Rhodochrosite (7 gp). Violet garnet (1600 gp). Pink pearl (90 gp). Tourmaline (90 gp). 1 Medium magic item.


Social Check DCs


Odo Kitchur, Male Human [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He has a moderate pudge and is not very fit. He has golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Odo Kitchur, Male Human Wizard 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs

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