Oskar Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this southern man has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Oskar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Attractive. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 50 gp. Brown-green garnet (40 gp). 1 Half-Plate.
Willow Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is dressed in an above average manner. Her hair is short and brown. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the west, certain she would find work there.
Motivation: She feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Assassin
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
Possessions: 260 gp.
Robbie Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She wears silk and lounges about seductively, and her gloved hand is found clutching a greataxe. Her chestnut hair is heavily combed to the left. Her gray eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Robbie studied abroad. She found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted necromantic powers by her dying sister.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Krûk Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears white trousers with grey and black striped suspenders. He wears various colorful collared shirts. His blonde hair is cut short. He is baby faced.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His job bores him to no end. He has decided to make it more interesting.
History: He was born at the edge of vast island. While studying, he fell in love. They married and had a daughter. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he'd like to take his coworkers down a peg
Bonds: Job, Adventurer, Criminal record, Nature, In love. Occupation: Brewer
Voice: Draws out vowels
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +7
Possessions: 600 gp. Azurite (9 gp). Moss agate (9 gp). Banded agate (9 gp).
Artin Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. Her hair is red and curly. She wears large thick round spectacles.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is used to getting what she wants. In part because she is a meticulous planner.
History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants her loneliness to end; and she's in love
Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Rich, Has a crush. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1300 gp.
Merla Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a well pressed and immaculate suit (or dress). Sporting a auburn mohawk this woman's hair draws a lot of attention. Her violet eyes dart from person to person.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west her family was never financially stable. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.
Motivation: She has passion for adventuring and risk; and wants to raise her children well
Ideals: Disciplined, Joker. Bonds: Poor, Family, Adventurer. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Aquamarine (1000 gp). Fire opal (1500 gp). Rhodochrosite (5 gp). 1 Minor magic item.
Three In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears light armors faded through time and improper care. She keeps her red fur in a flapper bob. Her yellow eyes are slightly larger than normal.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Tabaxi Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: Meet up once more with her childhood friend; and she uses money and sex appeal to get what she needs
Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer. Occupation: Stylist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 1800 gp. Old masterpiece painting (700 gp). An abacus with copper, silver and gold markers (130 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). A silver and pearl hairclip (80 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (700 gp).
Rael Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin black vertical stripes and violet pants. His hair, while still mostly silver, has prominent grey streaks. He is baby faced.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Rael has worked very hard to control his curse. After a long history of fighting, Rael and his spouse have recently divorced.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Rich, Has a crush. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 9 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 900 sp.
Eiravel Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is renowned for his bright blue suits and hats. His brown hair is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Adventurer, who enjoyed hunting, Eiravel was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered poetry. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Adventurer again; and wants to open a new tavern
Ideals: Optimist, Justice, Artistic. Bonds: Rich, Nature, Job. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 26 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!