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Advanced [show]


Left-Handed Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears bulky pastel painted plate armor, and sports empty pouches on her belt. Her orange fur is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She plays an instrument quite well.

History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she would like to get married and retire

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Left-Handed Of Dragons, Female Tabaxi Commoner 18
Medium (5'3") Tabaxi, Chaotic Evil (CR 18)
Armor Class 10
Hit Points 48 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +6

Possessions: 9000 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An abacus with copper, silver and gold markers (70 gp). Solid gold idol (400 gp). Finely wrought small gold bracelet (10 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (2100 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1000 gp). A delicate silver chain set with a tourmaline (10 gp). Old masterpiece painting (2100 gp). Old masterpiece painting (2100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Sapphire pendant on gold chain (600 gp). Old masterpiece painting (2100 gp).


Social Check DCs


Akmen Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a black and violet robe with the hood down. His brown hair is drawn into a tight pony tail with a skull scrunchie. This white eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Akmen took refuge in the large cave and found the beat up glaive and armor he uses now. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Addict. Bonds: Nature, Job, Rich. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Akmen Vigil, Male Tiefling Adept 8
Medium (5'5") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 7000 sp. Rich purple corundum (1100 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Compton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His blue eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Henry was born in the west. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, In love. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Henry Compton, Male Human Druid 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Performance +3, Religion +5
Senses Passive Perception 13
Languages Common, Draconic, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 500 sp.


Social Check DCs


Aline Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow leather gloves, a yellow jacket, and tight pants. She has a moderate pudge and is not very fit. Her hair, while still mostly brown, has prominent grey streaks. She has several tiny amber earrings on each ear.

Personality: Aline is depressed about a lot of things. She tends to be a nihilist. She is afraid of women and trembles around them

History: Her father raised her in a mountain cabin. She has chosen to use the inheritance that was left to her frivolously. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy.

Flaws: Depressed, Shy. Bonds: Rich, Nature. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Aline Ethanasath, Female Half-Elf Warlock 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Mara Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. She carries with her a set of rapiers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair is long and auburn with streaks of black, and is pulled back with small blue clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is an amazing painter.

History: She was born a particularly ugly child, much to the horror of her parents. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and her religion dominates her actions

Ideals: Fighting, Gifted. Flaws: Antagonistic, Ugly. Bonds: Rich, Mentor. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Mara Lathalas, Female Elf Bard 7
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 10000 sp. White pearl (70 gp). Moonstone (40 gp).


Social Check DCs


Eberk Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His long brown hair is drawn into a two foot long braid. His thin eyebrows rest above his beady hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: Eberk was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Secretive, Shy. Bonds: Job, Criminal record. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Eberk Strongheart, Male Dwarf Paladin 6
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 6000 sp. 1 Climber’s kit. 1 Superior lock. 1 Average lock. 1 Superior lock.


Social Check DCs


Hugolina Soames, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with green socks and a vest with buckled shoes. She carries with her a set of halberds on her belt, each one with a ruby on the hilt. With bright red hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Hugolina enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life

Ideals: Fighting, Persistence, Artistic. Flaws: Hedonist. Bonds: Attractive. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Hugolina Soames, Female Human Druid 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. Red-brown spinel (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Loopmottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Adventurer does, and sports empty pouches on her belt. Her wide-brimmed hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: Calm and collected, she is a well trained Adventurer. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Loopmottin was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Brilliant and gifted she never wanted to apply herself. She is searching for what she claims is her rightful reward.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Loopmottin Oomtrowl, Female Gnome Commoner 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1000 cp. Red-brown spinel (40 gp). Tourmaline (40 gp). Tourmaline (40 gp).


Social Check DCs


Dee Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. Her blonde hair is drawn into a tight pony tail with a card scrunchie. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Aggressive, abrasive, and angry, Dee embodies much of what other species detest in the Halflings. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Dee was born on a far southern plains where she grew up under the tutelage of her father, an expert Architect. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and seeks redemption

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Dee Shadowquick, Female Halfling Bard 7
Small (2'9") Halfling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 46 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs

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