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NPC Generator

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Advanced [show]


Uthemar Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has shaved his head bald. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Fisher. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born a particularly ugly child, much to the horror of his parents. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He then took over the family business and is one of the better Fisher for hire.

Motivation: Regain custody of his daughter; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer, Family. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

Uthemar Wasanthi, Male Elf Monk 10
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 14 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 4 (-3)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has dyed her greying gray fur a little too much giving a sharp gray color. Her fierce blue eyes like to dwell on things.

Personality: She dislikes all the random violence that takes place in the east. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to loving parents in a slum to the east. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and obtaining odd cultural elven artifacts is her passion

Ideals: Athletic, Pacifist. Flaws: PTSD. Bonds: Adventurer, Poor. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Drifting Moon, Female Tabaxi Aristocrat 3
Medium (4'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Violet garnet (800 gp). Aquamarine (800 gp). White pearl (120 gp).


Social Check DCs


Dynamic Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His fur is orange and curly. His green eyes dart from person to person to random spaces in the air.

Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Dynamic hails from a village terrorized by gnolls. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Revenge.

Ideals: Logical. Bonds: Job, Enemies, Criminal record. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Dynamic Wind, Male Tabaxi Commoner 2
Medium (6'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 7 (-2)10 (+0)
Skills Athletics +2, History +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Skamos Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered shortbow and tarnished hammer as well. He sports a flattop hair cut. His half smiles and white eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Skamos Chant, Male Tiefling Commoner 4
Medium (5'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Ar-Kaius Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He can't help but pocket interesting objects he comes across

History: Ar-Kaius was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and find a way to reverse the transformation of his brother

Flaws: Ugly, Insane. Bonds: Criminal record, Family, Rich. Occupation: Barkeep

Voice: Soft and melodious

Attributes [hide]

Ar-Kaius Ridley, Male Half-Orc Commoner 4
Medium (6'3") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnome, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Sard (40 gp). Peridot (40 gp). Moss agate (9 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Lilith Open, Female Tiefling [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light black in addition to tight pants. She is muscular with a powerful set of arms. Her wide-brimmed hat is riddled with cuts and holes. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the east to a Masseuse, Lilith learned a great deal about her mother's area of expertise. She found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: She'd like to take her coworkers down a peg; and to reunite with her old friends

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Lilith Open, Female Tiefling Warlock 2
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 250 gp. Tourmaline (110 gp). Coral (110 gp). 1 Half-Plate.


Social Check DCs


Thoradin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. He has a small bristly mustache and wavy white hair. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Thoradin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Thoradin lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Thoradin Eversharp, Male Dwarf Warrior 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Mozfel Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. He wears a deerstalker hat to hide his balding. His brown eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Military, Family. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Mozfel Spalding, Male Half-Orc Ranger 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with small hat. He has done his best to style his brown hair to look like a famous performer. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Miner, Nalral learned a great deal about his father's area of expertise. Through the years after Nalral was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Nalral's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Nalral Loderr, Male Dwarf Cleric 10
Medium (4'5") Dwarf, Lawful Good (CR 10)
Armor Class 11
Hit Points 70 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 16 (+3)8 (-1)
Skills Athletics +4, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 150 pp. 1 Minor magic item.


Social Check DCs

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