Mamnen Peace, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His eyes are white.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Tiefling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the south, certain he would find work there.
Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic, Fearful. Bonds: Religious, Adventurer, Immigrant. Occupation: Healer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
Virra Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a tan cloak and cross-gartered black stockings, and sports empty pouches on her belt. Her hair is cut close to her head. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She can speak with the recently deceased. She has a habit of throwing herself into exceedingly dangerous situations.
History: The child of a Apothecary, who enjoyed hunting, Virra was taken on many hunting expeditions. Her father was a mechanic, and taught her how to fix just about anything. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has passion for adventuring and risk.
Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Red spinel (50 gp). Rose (60 gp). 1 Silver holy symbol. 1 Magnifying glass. 1 Silver holy symbol. 1 Spyglass.
Lance Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a violet suit. His hair is auburn, silky, and of moderate length. This violet eyed southerner is not easily forgotten.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Lance was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Poor. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1200 gp. Red garnet (40 gp). Peridot (20 gp). Brown-green garnet (40 gp). Freshwater pearl (11 gp). Golden pearl (40 gp). Alexandrite (1500 gp).
Egelina Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She is wearing a long, yellow, dusty cloak. She has a hunchback. Her hair is black and curly. She wears an eyepatch.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy, self-centered, vain, and jealous.
History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Further expansion of business; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Criminal record, Enemies, Job. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Nedda Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She wears very tight pants and wife beaters, though occasionally she sports a white coat. She has wavy brown hair. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy and tries to find solutions quickly.
History: She got into the Tanner business at a young age. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nedda took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She has set out to sabotage the competition.
Motivation: She is a bit of a kleptomaniac; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Lazy. Bonds: Job, Nature, Criminal record. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 41 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 7000 sp. Zircon (50 gp).
Olunt Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to cover his moderate length white hair. This gray eyed easterner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Olunt has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Shy, Insane, Disease. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 50 gp.
Makaria Clever, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She tends to wear a large green jacket. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: Aggressive, abrasive, and angry, Makaria embodies much of what other species detest in the Tieflings. She takes great joy in being the best Butcher in town.
History: Born to a pair of adventurers, Makaria grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Many brigands want her driven away; and expand her business
Flaws: Antagonistic, Shy. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1700 sp.
Gynnie Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. She has a moderate pudge and is not very fit. Her red hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.
Personality: Gynnie is depressed about a lot of things. She tends to be a nihilist. Around other people she will do her best to conceal her emotions and appear jolly.
History: Gynnie lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle; and she has money and likes to spend it
Flaws: Depressed, Shy. Bonds: Family, Nature, Rich. Occupation: Courier
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Hoshû Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His long white hair is drawn into a two foot long braid. His eyes are amber and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Detective. He has never given up on his writing dream.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business
Ideals: Optimist, Artistic. Flaws: Greedy. Bonds: Slave, Job. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1000 cp.
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