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NPC Generator

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Advanced [show]


Gildmak Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is greasy and uncared for. His blue eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: He was raised in a forest tribe. After coming to the age of reason, Gildmak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Gildmak Smoothhands, Male Halfling Rogue 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man has a large grey mantle and cape that has been intricately interwoven into his brown robe. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has done his best to style his blonde hair to look like a famous performer. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Tailor profession.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Veit Hammerstone, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 11 (+0)6 (-2)
Skills Deception +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Frouse Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His skin is also unnaturally pale. His hair is long and chestnut with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Rich, Job. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Frouse Horcusporcus, Male Gnome Adept 12
Small (3'8") Gnome, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 10 (+0)9 (-1)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 3000 gp. Iolite (60 gp). Zircon (60 gp). Star ruby (400 gp). Tiger eye turquoise (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has red crest. His eyes are gold and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. Shedinn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Attractive, Family, Slave. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Shedinn Shestendeliath, Male Dragonborn Aristocrat 4
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: Red spinel (70 gp). 1 Minor magic item.


Social Check DCs


Drifting Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, typically a more casual-formal manner. Her fur is lavender and very short. Her skin is flawless and her copper eyes scan people very quickly.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Drifting was born in the north. At a young age she loved to build and create. Like her father and her brother before her, after school she went straight into learning to become a Roofer. She used her abilities to travel the world and help people.

Motivation: Meet up once more with her childhood friend; and sabotage a competitor

Ideals: Philantrophist, Persistence. Bonds: Attractive, Adventurer, Job. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Drifting Thunder, Female Tabaxi Cleric 9
Medium (6'1") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberk Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is knotted and matted. His eyes are likewise gray. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: Sold as a small child to a wizard, Eberk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Eberk took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Attractive, Mentor. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Eberk Strongheart, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Naal Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is unkempt and raggedy. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naal is combative with any and all who dare try his patience in the slightest.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Naal Firahel, Male Elf Warrior 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)14 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 gp.


Social Check DCs


Rael Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Cartwright. His hair is black and very short. His violet eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He is an amazing painter.

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by orcs. Rael was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Wishes to resurrect an old love; and a deep hatred of orcs

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Rich, Enemies, In love. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Rael Siannodel, Male Half-Elf Aristocrat 10
Medium (5'3") Half-Elf, True Neutral (CR 10)
Armor Class 10
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 6000 sp. Black star sapphire (800 gp). Red spinel (90 gp). 1 Minor magic item.


Social Check DCs


Azza Intellect, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a worn and beaten armor. Her brown hair is kept up in a ponytail inside a Stetson hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a great chef.

History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted martial powers by her dying brother.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Azza Intellect, Female Tiefling Barbarian 14
Medium (4'11") Tiefling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 119 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 12 (+1)18 (+4)
Skills Performance +9
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. Star rose quartz (30 gp). Blue star sapphire (400 gp). Onyx (30 gp). Pink pearl (60 gp).


Social Check DCs

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