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NPC Generator

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Advanced [show]


Loopmottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt with thin brown vertical stripes and grey pants. She has slicked back black hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Gnome supremacist, though she does not identify as such. Loopmottin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the east to a Adventurer, Loopmottin learned a great deal about her mother's area of expertise. Her mother took her hunting and taught her how to get in the mind of other creatures. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and further expansion of business

Flaws: Racist, Hedonist. Bonds: Job, Nature, Religious. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Loopmottin Nucklestamp, Female Gnome Warlock 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 41000 sp.


Social Check DCs


Folgûm Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His tied-back hair is silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to loving parents in a slum to the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Poor, Criminal record. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Folgûm Brownrigg, Male Half-Orc Sorcerer 8
Medium (5'7") Half-Orc, True Neutral (CR 8)
Armor Class 7
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Investigation +4, Stealth +0
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1500 gp. Rose (20 gp). Rose (20 gp). Peridot (20 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep red leather and dull blue iron scale mail. His blonde hair is braided into rings. He has hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Adventurer business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and he has passion for adventuring and risk

Flaws: Secretive. Bonds: Job, Family, Adventurer, Enemies. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Halander Greenbottle, Male Halfling Warlock 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Banded agate (15 gp).


Social Check DCs


Isabella Huckabee, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her brown hair is cut short. Her thin eyebrows rest above her beady hazel eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Isabella was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered writing. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Family. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Isabella Huckabee, Female Human Wizard 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 5 (-3)10 (+0)
Skills Acrobatics +5, Perception -1
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 sp.


Social Check DCs


Vlorn Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his black hair to look like a famous performer. This gray eyed southerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Vlorn was raised in a hard working conservative environment. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Fearful. Bonds: Adventurer, Job, Has a crush, Criminal record. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Vlorn Stoutman, Male Halfling Wizard 5
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Insight +3, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 400 gp. Rhodochrosite (10 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lezre Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who is renowned for her bright white dresses and hats. She has wavy white hair. Her eyes are green and she is always smoking a pipe.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Lezre lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Lezre took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: She's attracted to the PC; and wants her loneliness to end

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer, Has a crush. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Lezre Anderton, Female Half-Orc Rogue 1
Medium (5'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 100 sp. Deep green spinel (130 gp).


Social Check DCs


Olunt Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy chestnut beard and wild chestnut hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Addict. Bonds: Poor, Religious, Slave. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Olunt Bofdann, Male Dwarf Paladin 5
Medium (4'3") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Oskar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a feathered hat to cover his moderate length golden hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A powerful wizard made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: PTSD. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Oskar Goldfinder, Male Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 9000 cp.


Social Check DCs


Margery Eastoft, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing colorful clothing, dressed as a Butcher. Her golden hair is styled in orderly dreadlocks. Her hazel eyes are slightly larger than normal.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born on a small isolated farm. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable, Optimist. Flaws: Secretive. Bonds: Nature, Criminal record. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Margery Eastoft, Female Human Barbarian 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp.


Social Check DCs

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