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NPC Generator

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Advanced [show]


Borun Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean red cloak covering his clean studded leather. With a patchy chestnut beard and wild chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Halfling culture. As long as the job gets done he does not care how it got done.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Insomniac, Racist. Bonds: Rich, Criminal record. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Borun Fatrabbit, Male Halfling Adept 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 15 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 30000 cp. Rose (40 gp). Moonstone (40 gp). Aquamarine (600 gp). Red spinel (70 gp).


Social Check DCs


Syllin Liadon, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is typically in her Barkeep uniform. Her hair, while still mostly auburn, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.

History: She was born several months after her father was called into army service. Through the years after Syllin was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Syllin's father didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: She feels kind of lost in life.

Ideals: Persistence. Flaws: Depressed, Antagonistic. Bonds: Job, Military. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Syllin Liadon, Female Elf Barbarian 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Terran, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Vanchu Riley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses well, wearing white shirts, loose pants, and blazers most of the time. She keeps her white hair in a flapper bob. She has gleaming, smiling brown eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a brothel owner, Vanchu was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Vanchu took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Joker, Gifted. Flaws: Greedy. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Vanchu Riley, Female Half-Orc Monk 11
Medium (6'2") Half-Orc, Neutral Evil (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 14 (+2)5 (-3)
Skills Athletics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Bendoo Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and she perpetually has her hand crossbow ready. Her hair is silver and very short. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a logical person and will generally grow upset if things defy logic and science.

History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bendoo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Logical. Bonds: Mentor. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Bendoo Dalton, Female Half-Orc Warrior 14
Medium (5'10") Half-Orc, Neutral Evil (CR 14)
Armor Class 11
Hit Points 70 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 9 (-1)8 (-1)
Skills Athletics +6, History +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +5

Possessions: 700 pp. Moss agate (5 gp). Sardonyx (20 gp). Tiger eye turquoise (5 gp). Chalcedony (20 gp). Jade (40 gp). Black star sapphire (1100 gp). Azurite (5 gp). 1 Medium magic item.


Social Check DCs


Zephan Kindness, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. He has styled his brown hair well, parting it to the right. His red eyes peer out from beneath his deerstalker black hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Zephan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Zephan's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Zephan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To clean up the streets; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Enemies, Guardian. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Zephan Kindness, Male Tiefling Cleric 1
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. A silver and pearl hairclip (90 gp).


Social Check DCs


Jane Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears baggy yellow pantaloons and a green scarf. She is physically well-built. With wild brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to raise her children well; and doesn't want to be a performer and was forced into it by her family

Flaws: Shy. Bonds: Adventurer, Religious, Guardian, Family. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Jane Liadon, Female Half-Elf Monk 5
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Hunter Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, brown, dusty cloak. He wears a wide-brimmed hat to hide his balding. His eyes are amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He'd like to take his coworkers down a peg; and he has decided he is irredeemable

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Nature, Adventurer, Job. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Hunter Spaulding, Male Human Wizard 10
Medium (5'4") Human, Lawful Evil (CR 10)
Armor Class 9
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 18 (+4)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1700 gp. Gold dragon comb with red garnet eye (700 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Shifting Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He is muscular with a powerful set of arms. His black fur, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Shifting grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Insane, Antagonistic, Shy. Bonds: Adventurer. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Shifting Wing, Male Tabaxi Bard 9
Medium (6'5") Tabaxi, Neutral Evil (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 1200 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Tervaround Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a blue feathered hat and blue clothes. She keeps her golden hair in a flapper bob. Her eyes are brown.

Personality: A skeptical and narcissistic woman, Tervaround's first love is herself. Her second love is also herself. She does not trust anyone and sleeps with one eye open.

History: Tervaround was raised in a hard working conservative environment. She worked as a nervous Laborer and found it very stressful. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Further expansion of business; and her religion dominates her actions

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Criminal record, Religious. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Tervaround Timbers, Female Gnome Rogue 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs

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