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NPC Generator

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Advanced [show]


Aura Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and pastel skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has orange fur. She wears an eyepatch.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: From birth she was tutored by a cruel and relentless mentor. Her parents enrolled her in a Adept school at a young age so that she could practice her divine talents. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Aura Of Clay, Female Tabaxi Adept 3
Medium (4'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)9 (-1) 15 (+2)18 (+4)
Skills Intimidation +6, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Odo Elton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of strength around his neck, and a nunchaku on his belt. He keeps his long golden hair kept up in a rat tail. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He is a great chef.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He was granted divine powers by his dying sister.

Motivation: He desires power and/or immortality; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Fighting, Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Odo Elton, Male Human Commoner 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karg Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears white painted combat armor at almost all times. His Stetson hat is riddled with cuts and holes. His blue eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Roofer profession.

History: He got into the Merchant business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Marry his brother to traveling adventurers; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Karg Harrington, Male Half-Orc Cleric 1
Medium (6'1") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. A roughly beaten golden orb (150 gp).


Social Check DCs


Rolf Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is braided into rings. His ears are large.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Extrovert, Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Rich. Occupation: Baker

Voice: Dutch accent

Attributes [hide]

Rolf Bradshaw, Male Human Warlock 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)7 (-2) 15 (+2)12 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Reirak Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears tattered old clothes, and his gloved hand is found clutching a longsword. With bright brown hair and a scraggly beard. He has gleaming, smiling green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Reirak took refuge in the large cave and found the beat up longsword and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and to be a soapmaker again

Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Reirak Goldfinder, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1300 sp.


Social Check DCs


Quarion Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many tan ritualistic tattoos. He wears many layers of old clothing at all times. His long silver hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, In love, Military. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Quarion Aloro, Male Elf Warrior 9
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 75 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 18 (+4)13 (+1)
Skills Acrobatics +4, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Halfling, Orc
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +7

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He is bristling with hidden weapons, mostly flails and falchions. He wears a colorful flower in his lavender fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable. Flaws: Insomniac. Bonds: Criminal record, Attractive. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Sun Of Storm, Male Tabaxi Cleric 15
Medium (6'1") Tabaxi, Lawful Evil (CR 15)
Armor Class 13
Hit Points 113 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)16 (+3) 14 (+2)12 (+1)
Skills Persuasion +6, Stealth +8
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Auran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Moss agate (4 gp). Black star sapphire (1200 gp). Canary diamond (2000 gp). 1 Medium magic item.


Social Check DCs


Mreksh Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His crest is black and very short. He is baby faced.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he is greedy

Flaws: Addict, Shy, Insomniac. Bonds: Rich, Slave. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Mreksh Jharthraxyn, Male Dragonborn Fighter 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 15 (+2)17 (+3)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. White pearl (90 gp). 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Yebe Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is typically in her Guard uniform. Her blonde hair has been sun bleached extensively. Her green unseeing eyes seem to look past you.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She would rather hide behind her crafts than deal with other people.

History: Born in the south to a Guard, Yebe learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. Since then, she has sought to make the best of life.

Motivation: Wants to open a new tavern; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Optimist, Artistic. Flaws: Disease, Shy. Bonds: Job. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Yebe Nackle, Female Gnome Monk 2
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +0
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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