Eggren Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her rusty crest is braided into rings. Her gold eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Eggren studied abroad. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is greedy; and money/treasure
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Rich, Nature. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 71 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Sapphire pendant on gold chain (1200 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (500 gp).
Aym Hurt, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a green armored body suit, with a simple yellow line shooting up and back down, she is not a threatening figure. She sports a flattop hair cut. Her eyes are black and beady.
Personality: She is overprotective of those who hire her services. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Sculptor mother left her crippled. She left for the south, certain she would find work there.
Motivation: To protect her home; and she would like to get married and retire
Flaws: Ugly, Disease. Bonds: Guardian, Immigrant. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 30 pp. Red garnet (120 gp).
Egelina Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a well pressed and immaculate suit (or dress). Her hair is short and golden. Her eyes are likewise brown.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a poor family in the city she treasured whatever gifts she got. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Egelina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to tabaxi people
Ideals: Fighting. Flaws: Hedonist, Racist. Bonds: Poor. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Giant, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 10000 cp. Sard (60 gp).
Heian Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and sports tan clothing, slightly heavier than average wear. His deerstalker hat is riddled with cuts and holes. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Sailor like his mother before him.
Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.
Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Job, In love. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: Just what you see.
Tûmhom Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely black suit with brown socks and a vest with buckled shoes. He has wavy white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can't help but pocket interesting objects he comes across
History: He was born in the east. Tûmhom was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tûmhom decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got away from his former life and has fallen to alcoholism.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Criminal record, Immigrant. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp. Gold dragon comb with red garnet eye (1100 gp). Finely wrought small gold bracelet (60 gp). Silver chalice with lapis lazuli gems (50 gp). Silver chalice with lapis lazuli gems (50 gp).
Erevan Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears yellow cloth garments or leather armor. His auburn hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He got into the Sculptor business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined. Bonds: Criminal record, Job, Religious. Occupation: Sculptor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp.
Margery Tattersall, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears just a grey suit. She has no hair. Her eyes are blue.
Personality: Calm and collected, she is a well trained Healer. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Flaws: Ugly. Bonds: Poor, Job, Adventurer, Slave. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 6 (-2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 pp.
Gunnloda Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her thin eyebrows rest above her beady violet eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She plays an instrument quite well.
History: Gunnloda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She would like to get married and retire; and doesn't want to be a carpenter and was forced into it by her family
Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Poor. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2800 sp. 3 Alchemist’s fire. 1 Everburning torch.
Loopmottin Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is red and curly. She tend to wears goggles to shield her eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Jeweler, Loopmottin learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: She feels threatened by others; and sabotage a competitor
Ideals: Joker, Logical. Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: Violet garnet (300 gp). Obsidian (9 gp). Chrysoprase (30 gp). Bloodstone (30 gp). Alexandrite (300 gp). Azurite (9 gp).
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Their contribution stands as a beacon of hope for all adventurers!
