Quespa Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. She is physically well-built. She has bronze crest. Her red unseeing eyes seem to look past you.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was granted arcane powers by her dying sister.
Motivation: To clean up the streets; and she has money and likes to spend it
Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Rich, Guardian. Occupation: Mercenary
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5
Possessions: 600 gp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (900 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nutae Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Healer in town.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of specialists.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and money/treasure
Ideals: Impeccable, Persistence. Flaws: Insomniac, Secretive. Bonds: Rich, Job. Occupation: Healer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 sp.
Naill Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tan trousers with white and brown striped suspenders. He wears various colorful collared shirts. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are hazel and catlike.
Personality: Aggressive, abrasive, and angry, Naill embodies much of what other species detest in the Elves. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Naill took refuge in the large cave and found the beat up axe and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: An old rival family wants him found; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Vorka Perry, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'6" and wears a fancy black dress. Her right hand appears badly burned and disfigured. Her chestnut hair is cut short. She is very pretty but has cold, dead eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Sold as a small child to a necromancer, Vorka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school to support her sick father, and resented it. She has since lost track of the people in her past.
Motivation: To reunite with her absent father.
Ideals: Logical. Bonds: Attractive, Guardian, Mentor, Family. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 6 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Rhodochrosite (4 gp).
Dabbledob Offund, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with black pants. His skin is fair and his fingers are delicate and long. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a desert tribe. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.
Motivation: He is terrified, and will act out of fear; and to get a good night's sleep
Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Attractive, Nature. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Rhodochrosite (14 gp). Rock crystal (70 gp). Moss agate (14 gp). Lapis lazuli (14 gp). 1 Good lock. 1 Superior lock. 1 Good lock.
Rimple Offund, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears blue leather gloves, a blue jacket, and tight pants. He wears a broad hat to hide his balding. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Performer mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 86 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item.
Carrie Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue vest and prefers violet and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Carrie was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army; and he is content
Ideals: Optimist. Flaws: Ugly, Forgetful, Mundane. Bonds: Military. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Oren Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized white coat. His black hair is lengthy. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Tana Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear blue tank tops with white skirt. She carries a battered shield and tarnished sickle as well. Her white hair is unkempt and raggedy. Her brown unseeing eyes seem to look past you.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is afraid of women and trembles around them
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Disease, Shy. Bonds: Poor. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!