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NPC Generator

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Advanced [show]


Manfred Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His hair, while still mostly silver, has prominent grey streaks. His amber eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Opinionated. Flaws: Ugly, Disease, Depressed. Bonds: Rich. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Manfred Coleman, Male Half-Elf Warrior 8
Medium (4'10") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 600 gp. Aquamarine (800 gp).


Social Check DCs


Ranala Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner, and she perpetually has her lance ready. Her hair is short and auburn. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Ranala is depressed about a lot of things. She tends to be a nihilist. Animals are drawn to her, and she is able to talk to them.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ranala fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life.

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Ranala Murnig, Female Gnome Fighter 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 49 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 20 (+5)12 (+1) 9 (-1)17 (+3)
Skills Athletics +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Sardonyx (60 gp). Red-brown spinel (130 gp). Lapis lazuli (9 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Matilda Yorke, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is physically well-built. She keeps her long black hair kept up in a rat tail. Her gray eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food she seems plenty friendly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born several months after her father was called into army service. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Military, Family. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Matilda Yorke, Female Human Paladin 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Good lock.


Social Check DCs


Siffress Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She carries a battered quarterstaff and tarnished glaive as well. She has moderate length white hair. Her eyes, though not visible through her cowl, are blue.

Personality: She is fixated on the number 96. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Siffress has worked very hard to control her curse. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Attractive, Nature. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Siffress Wildwander, Female Gnome Expert 7
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Fiery yellow corundum (900 gp). Freshwater pearl (4 gp). Iolite (20 gp). Deep blue spinel (1500 gp).


Social Check DCs


Aramil Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He would rather hide behind his crafts than deal with other people.

History: A powerful slaver made him what he is. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Aramil Yaeldrin, Male Elf Adept 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 pp.


Social Check DCs


Thradal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His golden hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: Retire the richest man in the west; and he'd like to take his coworkers down a peg

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Thradal Bloodkith, Male Dwarf Ranger 4
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 19 (+4)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. Moss agate (14 gp). White pearl (80 gp).


Social Check DCs


Gunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple brown robe with white stripes complete with hood. He sports a flattop hair cut. He has blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Adventurer, Criminal record. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Gunter Thackeray, Male Human Commoner 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Emeny Harley, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. Her violet eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Animal Trainer born in the past three hundred years. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Architect, who enjoyed hunting, Emeny was taken on many hunting expeditions. Through the years after Emeny was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Emeny's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Fighting, Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Emeny Harley, Female Human Fighter 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 7 (-2)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: Lapis lazuli (9 gp).


Social Check DCs


Edge Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears a brown armored body suit, with a simple blue line shooting up and back down. His clothes are grease stained in places. His brown fur is singed and shortened. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: Born in the east his family was never financially stable. Edge was born on a far eastern desert where he grew up under the tutelage of his father, an expert Healer. He's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Edge Of Clay, Male Tabaxi Sorcerer 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Sapphire pendant on gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).


Social Check DCs

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