Surina Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears a lot of dark rich colors, with gold accents. Her crest is blue, silky, and of moderate length. Her red eyes peer out from beneath her Stetson green hat.
Personality: She acts crazy and hedonistic. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: The child of western immigrants she idolized her mother. Her parents enrolled her in a Rogue school at a young age so that she could practice her divine talents. She left for the west, certain she would find work there.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Fisher
Voice: Booming voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 10)
Armor Class 10
Hit Points 21 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: 2300 gp. Violet garnet (1200 gp). Coral (90 gp). Red spinel (90 gp).
Rose Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears skinny pants and wears a white and grey robe with the hood down. She wears a colorful flower in her silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. As long as the job gets done she does not care how it got done.
History: Rose was born in the west. At a young age she loved to build and create. Like her mother and her sister before her, after school she went straight into learning to become a Sailor. She has achieved small success as a Sailor.
Motivation: To get a good night's sleep; and expand her business
Ideals: Professionalism, Persistence. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Sailor
Voice: Irish accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 17 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emmeline Ridley, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is renowned for her bright brown dresses and hats. With bright black hair. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food she seems plenty friendly. She plays an instrument quite well.
History: Emmeline was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their son. She worked as a Roofer, and she later adopted a second son.
Motivation: She desires power and/or immortality; and to reunite with her absent mother
Ideals: Athletic, Philantrophist, Artistic. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Raymond Beckwith, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a brown suit, white shirt, and black tie. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.
Motivation: To share knowledge with the world; and to be a jeweler again
Ideals: Philantrophist, Logical. Bonds: Job, Military, Adventurer. Occupation: Banker
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 gp.
Thamior Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His tied-back hair is black. His violet unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Disease, Insane, Antagonistic, Ugly. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2700 sp. Jasper (70 gp). Aquamarine (500 gp).
Myev Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 6'0" and usually wears her black robe and has her dagger always slung over her shoulder. Her auburn hair is greasy and uncared for. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in a small village she learned the ways of the warrior from her mother. Myev was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Myev decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myev fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 12 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp.
Bree Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has shaved her head bald. Her green unseeing eyes seem to look past you.
Personality: She is irascible and easily irritated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She is the product a well kept family trust fund and as such has never really known need. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable. Flaws: Disease, Antagonistic, PTSD. Bonds: Rich. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Ulla Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. She has a very tight haircut. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is frequently practicing swordplay.
History: She was raised in a desert tribe. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of illithids
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Nature, Enemies. Occupation: Cartwright
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 17 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +3
Possessions: 8000 cp. 1 Silver holy symbol.
Sybil Coombs, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear ponchos typically of a light brown in addition to tight pants. Her silver hair is cut short. Her fierce violet eyes like to dwell on things.
Personality: Prone to second guessing herself, she comes off as nervous. Sybil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She became a Farmer soon after.
Motivation: To be a Sage again.
Flaws: Shy, Hedonist. Bonds: Rich, Job. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp. Jade (40 gp). Sard (60 gp). Alexandrite (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
