Dynamic Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a blue scarf. He is portly but not overly obese. His gray fur is still thick. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Dynamic was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg
Ideals: Justice, Impeccable. Flaws: Fearful. Bonds: Religious, Job. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: Deep blue spinel (1200 gp). Alexandrite (1200 gp).
Zagga Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large white mantle and cape that has been intricately interwoven into her tan robe. She wears a deerstalker hat to hide her balding. Her gray eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of eastern immigrants she idolized her father. She made a point of taking high paying jobs and getting most of it up front. She left for the east, certain she would find work there.
Motivation: She has comitted a past crime that haunts her to this day; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Impulsive, Fearful. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Fisher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Drenna Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears an entirely black suit with red socks and a vest with buckled shoes. Her blonde hair is cut short with large spiked bangs in the front. She wears a mask on her face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and to prove her worth to the world
Ideals: Fighting. Flaws: Emotional, Impulsive. Bonds: Military. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 200 gp.
Andram Absence, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing colorful clothing, dressed as a Tanner. His blue hair is lengthy and is close to two feet long. His red eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.
History: Sold as a small child to a wizard, Andram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Andram was born on a far northern plains where he grew up under the tutelage of his father, an expert Tanner. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Logical. Flaws: Addict. Bonds: Mentor, Immigrant, Job. Occupation: Tanner
Voice: Irish accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 21 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 19 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 200 gp. Black velvet mask with numerous citrines (140 gp). Sapphire pendant on gold chain (1000 gp).
Nogu Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look and is in decent physical shape. She wears her auburn hair down. She is very pretty but has cold, dead eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She uses divination through singing.
History: She got into the Brewer business at a young age. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has set out to sabotage the competition.
Motivation: Halfling compassion; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Criminal record. Occupation: Brewer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 13)
Armor Class 9
Hit Points 67 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
Possessions: 2000 gp. Bloodstone (20 gp). Iolite (20 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eva Anderton, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She has the majority of her body covered in plate. She keeps her blonde hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been a successful dealer in antiques buying low and selling high.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Entrepeneur, Artistic. Flaws: Insane. Bonds: Enemies. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 8000 cp. 1 Tanglefoot bags. 3 Holy water. 3 Antitoxin.
Oda Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. Her feathered hat is riddled with cuts and holes. Her amber eyes peer out from beneath her feathered blue hat.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Oda was born in the south. At a young age she loved to build and create. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is a bit of a kleptomaniac; and money/treasure
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Cartwright
Voice: German accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Prâk Haley, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'8". He wears a weathered and beat up set of banded mail beneath an oversized black coat, and his gloved hand is found clutching a glaive. His chestnut hair and beard is wavy and long. He wears an eyepatch.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Rhodochrosite (13 gp). Zircon (20 gp). Zircon (20 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item.
Lamlis Horineth, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue costume with the symbols of strength on his torso. His black hair is unkempt and raggedy. His eyes, though not visible through his cowl, are hazel.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Immigrant. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. Alexandrite (200 gp). 1 Hourglass. 1 Silver holy symbol.
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