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NPC Generator

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Advanced [show]


Shifting Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She carries with her a set of maces, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her black fur is braided into rings. Her yellow eyes dart from person to person.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west to a Assassin, Shifting learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: She is greedy; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shifting Of Snakes, Female Tabaxi Rogue 2
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 8 (-1)19 (+4)
Skills Deception +6, Investigation +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Philomena Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many green ritualistic tattoos. She is generally well dressed albeit a few years behind the times. Her long auburn hair reaches down to her waist. She has a dull look in her blue eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She comes from a rich northern family. Her father was a soldier and died while she was still young. Philomena was left her father's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Rich, Military. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Philomena Copperkettle, Female Halfling Druid 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 6 (-2)12 (+1)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Isabella Ainsley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is auburn and curly. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Shoemaker. She turns her eye from what people do, preferring to live and let live. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Isabella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Isabella. Recently she has begun working with bootleggers and crooks.

Motivation: To pay off her debts; and expand her business

Ideals: Optimist. Bonds: Job, Immigrant, Criminal record, Debt. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Isabella Ainsley, Female Human Expert 4
Medium (4'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)17 (+3) 14 (+2)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Flask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His cinnamon fur, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Flask On the Mountaintop, Male Tabaxi Fighter 10
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Insight +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc, Gnome, Terran
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Southey, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown armored body suit, with a simple grey line shooting up and back down. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are brown and catlike.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her father's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Expand her business.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Mary Southey, Female Human Warrior 9
Medium (5'1") Human, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 91 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)11 (+0) 10 (+0)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1100 gp. Amber (60 gp). Deep green spinel (60 gp). Rock crystal (80 gp). Brown-green garnet (60 gp). Malachite (7 gp). Banded agate (7 gp).


Social Check DCs


Aura Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His brown fur is lengthy. His hazel eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south his family was never financially stable. Through the years after Aura was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aura's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Ugly, Cynical, Antagonistic. Bonds: Adventurer, Poor. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Aura Timber, Male Tabaxi Fighter 4
Medium (5'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 28000 sp.


Social Check DCs


Adam Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear yellow clothing when he does not wear armor. His white hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist, Justice, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Adam Mancilla, Male Half-Elf Monk 2
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: Chalcedony (40 gp). Tourmaline (130 gp).


Social Check DCs


Naeris Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is golden, silky, and of moderate length. His eyes are likewise blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: Naeris was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is unsatisfied with his job

Bonds: Adventurer, Poor, Attractive, Job, Nature. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Naeris Palomarez, Male Half-Elf Wizard 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 14 (+2)12 (+1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnoll, Abyssal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 400 gp.


Social Check DCs


Callybon Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A 3'4" southern woman, she very much looks the part of a Merchant. Her hair is chestnut and curly. Her eyes are blue and catlike.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She is a Jackalwere in disguise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to raise her children well; and further expansion of business

Flaws: Shy. Bonds: Job, Adventurer, Rich, Family. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Callybon Folkor, Female Gnome Monk 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Bullseye lantern.


Social Check DCs

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