Art In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown fur is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to loving parents in a slum to the north. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.
Motivation: A deep hatred of orcs; and wants to work out more often
Ideals: Opinionated, Artistic. Bonds: Attractive, Poor. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
Possessions: 5000 sp.
Ugol Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is cut jaggedly and amateurishly. His skin is flawless and his green eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Blacksmith for the past few years.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Pacifist. Bonds: Attractive, Criminal record, Nature, Job. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 400 gp.
Surina Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her gold crest is kept up in a ponytail inside a deerstalker hat. Her red eyes dart from person to person.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to a criminal king-pin and mafia family Brilliant and gifted she never wanted to apply herself. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Criminal record. Occupation: Glassblower
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp).
Kelter Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Attractive, Military, Job. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Farideh Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. Her black crest is unkempt and raggedy. She has a tattooed face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Farideh was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was taken from her home at a very young age. Recently the stress of being a Jeweler has made it difficult for her to sleep.
Motivation: To share knowledge with the world; and an old rival family wants her found
Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Jeweler
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
Possessions: 100 gp. Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.
Sarai Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her tied-back hair is brown. Her eyes are violet and catlike.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and her religion dominates her actions
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious, Adventurer. Occupation: Slave Trader
Voice: Slow speaker
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6000 cp. Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Emmeline Atterton, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a simple grey robe with green stripes complete with hood. Her auburn hair, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: A deeply religious woman she believes everything happens for a reason. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Emmeline has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's looking for her big break; and she is greedy
Ideals: Philantrophist. Flaws: Disease. Bonds: Religious, Rich, Adventurer. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 17 (+3) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 cp. 2 Smokesticks.
Thomas Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Assassin. With bright red hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: He is greedy; and to be a glassblower again
Flaws: Antagonistic. Bonds: Job, Attractive, Rich, Nature. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 6 (-2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. Citrine (70 gp).
Mantus Sage, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a feathered hat to hide his balding. His white eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Mantus was left his mother's suit of armor and trained in its use and care. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and wants to work out more often
Ideals: Athletic. Bonds: Rich, Immigrant, Nature, Military, In love. Occupation: Courier
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 6000 cp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).
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