Gale On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear pastel pants and tee shirts. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a card on it. Her red fur is still thick. Her green unseeing eyes seem to look past you.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gale is combative with any and all who dare try her patience in the slightest.
History: She was raised by priests from a young age. Cursed with lycanthropy at a very young age, Gale has worked very hard to control her curse. She inherited the family business which she has now maintained for 5 years.
Motivation: Further expansion of business; and she is compelled to act according to her religious beliefs
Ideals: Justice. Flaws: Disease. Bonds: Job, Religious, Mentor. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 290 gp. Rose (80 gp). Citrine (80 gp). Jade (110 gp). 1 Masterwork studded leather.
Elama Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. Her hair is white and curly. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of southern immigrants she idolized her mother. She made a point of taking high paying jobs and getting most of it up front. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has passion for adventuring and risk; and wants her loneliness to end
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 57 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 6 (-2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 4000 gp. Red garnet (120 gp). Violet garnet (900 gp). Emerald (1300 gp). Coral (120 gp). White pearl (120 gp). Golden yellow topaz (900 gp). Banded agate (11 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pikar Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a custom-built plate barding that's adorned with white lining and desert motifs, and a wedding ring on his left hand. His golden hair is smooth and relatively long. He has gleaming, smiling hazel eyes.
Personality: A skeptical and narcissistic man, Pikar's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.
History: Pikar was born in the north. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Pacifist, Persistence. Bonds: In love. Occupation: Shepherd
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 11)
Armor Class 11
Hit Points 92 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 700 gp. Rich purple corundum (500 gp). Eye agate (5 gp). Deep green spinel (130 gp). Red spinel (130 gp). Chrysoprase (40 gp). Citrine (40 gp). Smoky quartz (40 gp). Rhodochrosite (5 gp). Eye agate (5 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vrondiss Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized green coat, he is not a threatening figure. His white crest is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.
History: When he was but 7 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush
Ideals: Professionalism. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp. Amber (50 gp). Smoky quartz (40 gp). Black pearl (1000 gp). Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Buvvie Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, tan cloak, and carries longbows. Her hair is black, silky, and of moderate length. Her eyes are likewise brown.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father was very strict, and drilled into her lessons on being the perfect lady. She hasn't been sleeping well lately.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Gifted, Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 16000 sp. Jade (130 gp). Red-brown spinel (130 gp). 1 Minor magic item.
Sarah Camden, Female Human [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has a penchant for wearing a ring with an oversized amber on her right hand. Her silver hair is singed and shortened. Her blue eyes lackadaisically let the world flow into them.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, In love. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Burgell Garrick, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, blue, dusty cloak. He wears his white hair up in a very large beehive style do. His thin eyebrows rest above his beady green eyes.
Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the south to a Junk Dealer, Burgell learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.
Motivation: He is content; and his relatives are trying to arrange a marriage
Flaws: Ugly, Secretive, Mundane. Bonds: Religious, Job, Family. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 29 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 2000 gp. Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (180 gp). A delicate brass dragon egg (70 gp). Black velvet mask with numerous citrines (180 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (400 gp). Silver chalice with lapis lazuli gems (180 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Jeweled gold crown (2000 gp). Jeweled electrum ring (2000 gp).
Akmen Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear black pants and tee shirts. His hair is cut close to his head. His eyes are red and he is always smoking a pipe.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: He comes from a rich northern family. Akmen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Racist. Bonds: Attractive, Religious, Rich, Nature. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Faran Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. He wears a small hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of northern immigrants he idolized his father. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Carter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Smoky quartz (40 gp).
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