Sapply Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His eyes are likewise hazel. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: He uses money and sex appeal to get what he needs; and further expansion of business
Flaws: Cynical, Mundane. Bonds: Attractive, Job, Rich. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 90 gp. Silver ewer (30 gp).
Unvera Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting clothing which further accentuates her frame. Her red hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food she seems plenty friendly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born the only child of a wealthy merchant. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Gardener job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Poor, Family, Job. Occupation: Gardener
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp.
Decarabia Quiet, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear black clothing when she does not wear armor. She wears a colorful flower in her brown hair. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Decarabia was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Decarabia was born on a far northern plains where she grew up under the tutelage of her mother, an expert Map Maker. She left for the north, certain she would find work there.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Flaws: Greedy, Shy. Bonds: Immigrant, Attractive, Poor, Adventurer. Occupation: Map Maker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 160 gp. Jet (130 gp).
Euphemia Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her moppish auburn hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Euphemia will drive conversation. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born in the south, but her parents moved at a very young age to the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: She is terrified, and will act out of fear.
Ideals: Extrovert. Flaws: Ugly, Fearful. Bonds: Immigrant, Rich. Occupation: Sage
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp.
Kite Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. He has orange fur. His eyes are amber.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a Navigator soon after.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Family, Military. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Emma Tinley, Female Human [Permalink]
Personal [hide]
Description: She wears grey trousers with violet and green striped suspenders. She wears various colorful collared shirts. Her hair is long and blonde with streaks of chestnut, and is pulled back with small grey clips. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is currently in port desperately looking for someone to get her out
Flaws: Antagonistic, Insane. Bonds: Criminal record, Poor, Slave. Occupation: Healer
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 160 gp.
Wiggens Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man prefers to wear blue clothing when he does not wear armor, and sports empty pouches on his belt. His white hair is knotted and matted. His eyes are green and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.
History: The child of eastern immigrants he idolized his father. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Lazy. Bonds: Immigrant, Adventurer, In love. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 90 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 5000 gp. Banded agate (6 gp). Aquamarine (1300 gp). Eye agate (6 gp). Amber (140 gp). 1 Medium magic item.
Clerebold Everly, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his chestnut hair to look like a famous performer. He has a dull look in his gray eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Disease, Insomniac. Bonds: Attractive, Nature, Enemies. Occupation: Adventurer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. His tied-back hair is blonde. He has a dull look in his gray eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halimath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Flaws: Disease, Insomniac. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
