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NPC Generator

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Advanced [show]


Oblar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His black hair and beard is wavy and long. He has green eyes and a red hat with a white feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Oblar Swiftwhistle, Male Halfling Commoner 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)16 (+3) 16 (+3)11 (+0)
Skills Athletics +2, History +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 110 gp.


Social Check DCs


Arnold Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a long golden beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. He was taken from his home at a very young age. He has worked as a Bather like his father before him.

Motivation: To be a Mercenary again; and many brigands want him driven away

Bonds: Job, Rich, Slave, Enemies. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Arnold Cholmondeley, Male Human Warlock 11
Medium (5'7") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Insight +5, Performance +6
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky tan painted plate armor. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Theren studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Theren Ostoroth, Male Elf Expert 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp. Red spinel (40 gp). White pearl (40 gp).


Social Check DCs


Juliana Graeme, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. Her golden hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She cannot resist a sob story and will often dote over anyone who has one.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now spends her time doing works of charity.

Motivation: She feels kind of lost in life.

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Rich, Attractive, Criminal record. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Juliana Graeme, Female Human Rogue 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Jet (100 gp). 3 Alchemist’s fire.


Social Check DCs


Shifting Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and very much looks the part of a Armorer. Her white fur is knotted and matted. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered music. Due to her spouse's obsession with being a Servant they were divorced and she won custody of their daughter. She worked as a Armorer, and she later adopted a second daughter.

Motivation: Wants to open a new tavern; and to be a servant again

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Family. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Shifting Wing, Female Tabaxi Ranger 8
Medium (6'3") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)17 (+3) 11 (+0)15 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Aquan, Giant, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp. Sapphire pendant on gold chain (900 gp). Old masterpiece painting (1000 gp).


Social Check DCs


Aasathra Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries with her a set of tridents on her belt, each one with a opal on the hilt. Her blue crest is lengthy. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the south to a Locksmith, Aasathra learned a great deal about her mother's area of expertise. A freak accident while working with her Barrister mother left her crippled. She has drifted from career to career and currently works as a Locksmith.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Job. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Aasathra Nemmonis, Female Dragonborn Wizard 9
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Terran, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444432100

Possessions: 700 gp. A necklace of small pink pearls (3000 gp). Old masterpiece painting (1300 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs


Suhnae Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his club ready. He wears his auburn hair up in a very large beehive style do. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive, Racist. Bonds: Military. Occupation: Unemployed

Voice: Rhymes sentences (sorry)

Attributes [hide]

Suhnae Xistsrith, Male Elf Barbarian 13
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 57 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 6 (-2)12 (+1) 13 (+1)19 (+4)
Skills Medicine +5, Persuasion +8
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. Bloodstone (30 gp). Blue sapphire (1300 gp). Violet garnet (600 gp). Citrine (30 gp). Golden yellow topaz (600 gp). Moss agate (10 gp). Star rose quartz (30 gp). White opal (1300 gp).


Social Check DCs


Jezean Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her gold crest is still thick. She is baby faced.

Personality: She speaks before she thinks and is too direct. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to loving parents in a slum to the south. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is terrified, and will act out of fear.

Flaws: Impulsive, Fearful. Bonds: Attractive, Poor. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Jezean Grrrmmballhyst, Female Dragonborn Monk 4
Medium (6'3") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 16 (+3)14 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large grey jacket. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Tim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy.

Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Tim Chester, Male Human Adept 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Just what you see.


Social Check DCs

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