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NPC Generator

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Advanced [show]


Gimurt Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple grey robe with violet stripes complete with hood. His hair is auburn, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: He was born at the edge of vast plains. He found a children's book about a Dwarf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Immigrant, Attractive, Adventurer, Nature. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Gimurt Rumnaheim, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Virra Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner. She is muscular with a powerful set of arms. Her tied-back hair is golden. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Virra hails from a village terrorized by brigands. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by brigands. Virra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Revenge.

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Virra Lingenhall, Female Gnome Bard 9
Small (3'5") Gnome, Lawful Good (CR 9)
Armor Class 10
Hit Points 42 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 1800 gp. Aquamarine (1500 gp). Blue quartz (9 gp).


Social Check DCs


Qemuel Twist, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He wears a wide-brimmed hat to cover his moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.

Personality: Qemuel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is greedy

Ideals: Extrovert, Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Qemuel Twist, Male Tiefling Ranger 1
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 18 (+4)13 (+1)
Skills Medicine +6, Stealth +5
Senses Passive Perception 14
Languages Common, Terran, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 sp.


Social Check DCs


Myev Pickering, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. Her chestnut hair is styled in orderly dreadlocks. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is an amazing painter.

History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Apothecary, but she got bored and became a Shoemaker. She has set out to sabotage the competition.

Motivation: Expand her business; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Myev Pickering, Female Half-Orc Commoner 3
Medium (4'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 7000 cp. Deep green spinel (100 gp).


Social Check DCs


Great Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple green line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his black fur in a flapper bob. His fierce yellow eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: Great was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: To be a Stylist again.

Ideals: Gifted. Bonds: Attractive, Job, Poor. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Great Treat, Male Tabaxi Druid 6
Medium (6'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 400 gp. 1 Everburning torch. 6 Acid flasks. 2 Holy water. 4 Antitoxin.


Social Check DCs


Artin Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a grey shirt with thin green vertical stripes and pastel pants, she is not a threatening figure. She keeps her long chestnut hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is an amazing painter.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Artin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Artin's mother didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Ideals: Persistence, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Artin Goblinbane, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp. 1 Banded mail.


Social Check DCs


Duvamil Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses well, typically a more casual-formal manner. Her white hair is slicked back into a classic pompadour. This green eyed southerner is not easily forgotten.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a font of random trivia from the lore and stories she has discovered

History: She comes from a rich southern family. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

Duvamil Maekkelferce, Female Gnome Fighter 14
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 83 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Persuasion +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3

Possessions: 300 pp. Banded agate (9 gp). Lapis lazuli (9 gp). Chrysoberyl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is smooth and relatively long. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.

History: He comes from a rich western family. In his 10th year, his parents were killed by a brigands raid, leaving Darrow alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and he has money and likes to spend it

Flaws: Greedy. Bonds: Rich, Adventurer, Enemies, Job. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Darrow Glenfellow, Male Halfling Fighter 5
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 46 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 20000 cp. Azurite (5 gp). Star ruby (1200 gp). Carnelian (70 gp). Obsidian (5 gp).


Social Check DCs


Gunter Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He carries with him a set of glaives on his belt, each one with a amethyst on the hilt. His brown hair is cut jaggedly and amateurishly. His eyes are hazel and he is always smoking a pipe.

Personality: Eccentric and domineering, Gunter will drive conversation. He takes great joy in being the best Unemployed in town.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Extrovert. Bonds: Job, Slave, Adventurer. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Roscoe, Male Human Druid 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 13 (+1)5 (-3)
Skills Athletics +6, Intimidation +1
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1600 gp. Aquamarine (900 gp). Azurite (9 gp). Black opal (1600 gp). Zircon (70 gp). Lapis lazuli (9 gp). Moss agate (9 gp). Smoky quartz (70 gp). Deep blue spinel (900 gp).


Social Check DCs

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