Andry Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She sports white clothing, slightly heavier than average wear. Sporting a silver mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in a small plains village. Andry was born on a far eastern plains where she grew up under the tutelage of her father, an expert Barkeep. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge
Ideals: Justice, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 79 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Gnome
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +6
Possessions: 5000 gp. Silver comb with moonstones (900 gp). A small bag of saffron. (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Cloth of gold vestments (170 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (1400 gp). A delicate silver chain set with a tourmaline (80 gp). Golden circlet with four aquamarines (3000 gp). A delicate brass dragon egg (80 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).
Myathethil Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a yellow shirt with thin brown vertical stripes and red pants, and sports empty pouches on her belt. Her brown hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Always inclined to offer people food she seems plenty friendly. Myathethil enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Warrior school at a young age so that she could practice her psionic talents. She used her abilities to travel the world and help people.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Ideals: Philantrophist, Gifted. Flaws: Insomniac, Hedonist. Bonds: Poor. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 24000 sp. 1 Minor magic item.
Gunnloda Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her attire stands in sharp contrast to her greatsword, which is beautifully polished and possesses an ornate carving of a card on it. She sports blonde long hair. Her gray eyes are slightly larger than normal.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to fit into much smaller and tighter spaces than normal.
History: Gunnloda hails from a village terrorized by drow. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting drow, the young Gunnloda began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of drow; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Optimist, Gifted, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp.
Perra Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a black tunic with tan highlights, and long brown pants that bunch up around her shoes. Her long copper crest is drawn into a two foot long braid. Her eyes are a pleasant gold.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. The war was a terrible time for her, and Perra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Military, Immigrant, Job. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Pearl Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, and she perpetually has her falchion ready. She has slicked back auburn hair. She is baby faced.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp.
Driindar Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. She carries with her a set of kukris on her belt, each one with a emerald on the hilt. Her scarlet crest has been sun bleached extensively. Her eyes are a pleasant red.
Personality: She is extraordinarily eccentric. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Driindar was raised in a hard working conservative environment. A gifted student she started as a Layabout, but she got bored and became a Sage. She is searching for what she claims is her rightful reward.
Motivation: She is unsatisfied with her job; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Insane. Bonds: Rich, Adventurer, Job. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 8
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 2000 sp. Red garnet (50 gp). Azurite (12 gp). Sardonyx (30 gp). 1 Minor magic item.
Boddynock Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'7". He sports blue clothing, slightly heavier than average wear. His white hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to loving parents in a slum to the west. Boddynock liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Interpreter
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: Pink pearl (130 gp). Red garnet (130 gp). Eye agate (14 gp).
Ghaliver Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his lance. He sports a long chestnut beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.
History: When he was but 7 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He left for the west, certain he would find work there.
Motivation: To prove his worth to the world; and a deep hatred of gnolls
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Immigrant. Occupation: Unemployed
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 19000 sp. Amethyst (90 gp). Golden pearl (90 gp). Hematite (6 gp). 1 Masterwork Common Melee.
Adam Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has a slight overbite and is overall scrawny. His white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.
History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Flaws: Insomniac. Bonds: Attractive, Enemies, Adventurer, Rich, Criminal record. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Alexandrite (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
