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NPC Generator

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Advanced [show]


Melech Idea, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His hair is red, silky, and of moderate length. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Crown-heir mother left him crippled. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent mother; and he's looking for his big break

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Attractive, Adventurer, Family. Occupation: Hunter

Voice: Rolls R's

Attributes [hide]

Melech Idea, Male Tiefling Barbarian 13
Medium (6'2") Tiefling, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 120 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Deception +7
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Red spinel (60 gp). Citrine (60 gp). Deep blue spinel (400 gp). Jade (60 gp). Rhodochrosite (6 gp). Coral (60 gp). Black pearl (400 gp). Malachite (6 gp). Black pearl (400 gp). Chrysoprase (60 gp).


Social Check DCs


Fivin Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears skinny pants and wears a yellow and black robe with the hood down. He has a long black beard with little hanging trinkets. He has gray eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and wants to work out more often

Ideals: Entrepeneur, Athletic. Bonds: Immigrant, Enemies, Rich. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Fivin Dumph, Male Half-Elf Paladin 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp.


Social Check DCs


Bardryn Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). With wild silver hair. She wears large thick round spectacles.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She always tries to repair and not replace. It was this mentality that drove her into the Interpreter business.

History: Bardryn was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Her mother was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she desires power and/or immortality

Ideals: Disciplined, Persistence. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bardryn Graybeard, Female Dwarf Fighter 12
Medium (3'10") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 88 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 14 (+2)15 (+2)
Skills Arcana +8, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Elven, Undercommon, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: Chalcedony (50 gp). Chrysoberyl (140 gp). Deep green spinel (140 gp).


Social Check DCs


Alex Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. He has a moderate pudge and is not very fit. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Slave, Poor. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Alex Wasanthi, Male Half-Elf Monk 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +6, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Orianna Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears suspenders and green workpants. Her shirt is grey, and she wears a heavy green leather apron most of the time. She is physically well-built. She sports a flattop hair cut. Her silver eyes peer out from beneath her Stetson green hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She comes from a rich northern family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing her hectic life and new Priest responsibilities is difficult; and sabotage a competitor

Flaws: Secretive, Impulsive. Bonds: Rich, In love, Job. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Orianna Calm, Female Tiefling Paladin 7
Medium (6'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)11 (+0) 17 (+3)18 (+4)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 2000 sp.


Social Check DCs


Fenriz Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is typically in his Miner uniform. His whole body is exceptionally muscular. His silver hair is greasy and uncared for. His eyes are red and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Fenriz Creed, Male Tiefling Druid 8
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 12 (+1)19 (+4)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his white robe and has his sai always slung over his shoulder. He wears a top hat to cover his moderate length chestnut hair. His green eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Detective. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered poetry. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Fearful, Disease. Bonds: Job, Rich. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Ozyman Tosscobble, Male Halfling Rogue 14
Small (2'10") Halfling, Lawful Evil (CR 14)
Armor Class 13
Hit Points 55 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Insight +5, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Langston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears skinny pants and wears a brown and white robe with the hood down. He has a small bristly mustache and wavy auburn hair. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and gnomish compassion

Ideals: Joker, Artistic. Flaws: Racist. Bonds: Rich. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Dustin Langston, Male Human Druid 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)6 (-2) 14 (+2)13 (+1)
Skills Insight +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 260 pp. 1 Minor magic item.


Social Check DCs


Loopmottin Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She carries with her a set of daggers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has wavy red hair. She has a dull look in her green eyes.

Personality: She has a massive crush on the younger sibling of the Marshal who has hired her part-time. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born into a rich family. A gifted student she started as a Painter, but she got bored and became a Marshal. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Bonds: Attractive, Has a crush, Job, Rich. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Loopmottin Pingun, Female Gnome Fighter 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Deception +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs

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