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NPC Generator

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Advanced [show]


Thorpe Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. He wears a feathered hat to cover his moderate length red hair. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Architect in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He struck the Architect job and began his own company from there.

Motivation: He is greedy.

Ideals: Logical. Flaws: Secretive. Bonds: Job, Rich. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Thorpe Appleblossom, Male Halfling Fighter 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 34 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. Jet (120 gp).


Social Check DCs


Az-Rans Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His auburn hair is heavily combed to the right. His gray eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many goblins want him driven away; and marry his sister to traveling adventurers

Ideals: Opinionated. Flaws: Mundane. Bonds: Family, Job, Enemies. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Az-Rans Sharps, Male Half-Orc Warrior 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)6 (-2) 14 (+2)12 (+1)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Sardonyx (30 gp). Jasper (30 gp). Moss agate (13 gp). Onyx (30 gp).


Social Check DCs


Astaro Harm, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large green mantle and cape that has been intricately interwoven into her brown robe. She keeps her dark red hair in a pixie cut. Her black eyes have a joyful gleam in them most of the time.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She can't help but pocket interesting objects she comes across

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Astaro was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Astaro decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Human people; and she is a bit of a kleptomaniac

Flaws: Antagonistic, Shy, Racist. Bonds: Criminal record, Religious. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Astaro Harm, Female Tiefling Barbarian 11
Medium (5'6") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 103 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 2900 gp.


Social Check DCs


Heward Barclay, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a brown and yellow robe with the hood down. He has a long brown beard with little hanging trinkets. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of a Barkeep, who enjoyed hunting, Heward was taken on many hunting expeditions. A few years later when the north was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Nature, Immigrant. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Heward Barclay, Male Human Paladin 6
Medium (5'6") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Marastyr Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her right leg appears badly burned and disfigured. With wild auburn hair. Her thin eyebrows rest above her beady green eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Marastyr is combative with any and all who dare try her patience in the slightest.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marastyr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Justice, Fighting. Flaws: Ugly. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Marastyr Broodfist, Female Dwarf Monk 7
Medium (3'11") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1200 gp. Carved bone or ivory statuette (30 gp). A delicate silver chain set with a tourmaline (30 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item.


Social Check DCs


Olunt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His golden hair is slicked back into a classic pompadour. His hazel eyes peer out from beneath his wide-brimmed grey hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Olunt grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy. Bonds: Immigrant, Enemies, Adventurer, Mentor. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Olunt Frostbeard, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp).


Social Check DCs


Hupe Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a large red jacket. His silver hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and human compassion

Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Religious, Adventurer. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Hupe Strongbones, Male Halfling Fighter 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Star rose quartz (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Makaria Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is white and curly. This silver eyed northerner is not easily forgotten.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with a lost civilization.

History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: Wants to work out more often; and she desires power and/or immortality

Ideals: Fighting, Athletic, Disciplined. Bonds: Attractive, Adventurer, Poor. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Makaria Instinct, Female Tiefling Expert 13
Medium (6'4") Tiefling, Neutral Good (CR 13)
Armor Class 11
Hit Points 14 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)9 (-1) 12 (+1)16 (+3)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 gp. Tourmaline (140 gp). Chrysoprase (80 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. Her gray fur is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She exudes charisma. She is a tour de force of persuasion. She would rather hide behind her crafts than deal with other people.

History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Military. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Two Llamas Candle, Female Tabaxi Wizard 6
Medium (4'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 2000 sp. Black pearl (1000 gp). Jet (50 gp). Aquamarine (1000 gp). Moss agate (12 gp). 1 Minor magic item.


Social Check DCs

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