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NPC Generator

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Flame Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull pastel sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case, and is pretty ugly. His gray fur is knotted and matted. His thin eyebrows rest above his beady yellow eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Mayor

Voice: Spits and sputters

Attributes [hide]

Flame Mist, Male Tabaxi Sorcerer 5
Medium (5'6") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 6 (-2)14 (+2)
Skills Insight +1, Persuasion +5
Senses Passive Perception 8
Languages Common, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 4000 sp.


Social Check DCs


Andram Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Bowyer. His whole body is exceptionally muscular. His red hair is singed and shortened. His red eyes dart from person to person.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of gnolls once and for all.

History: The child of a Body Guard, who enjoyed hunting, Andram was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Andram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Sabotage a competitor; and to be a body guard again

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies, Nature, Job. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Andram Grief, Male Tiefling Barbarian 15
Medium (6'3") Tiefling, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 80 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Medicine +8, Stealth +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). An abacus with copper, silver and gold markers (140 gp). Gold dragon comb with red garnet eye (300 gp). An abacus with copper, silver and gold markers (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Black velvet mask with numerous citrines (140 gp). Golden circlet with four aquamarines (6000 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports yellow clothing, slightly heavier than average wear. His chestnut hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: The child of a Bounty Hunter, who enjoyed hunting, Adelard was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he's attracted to the pc

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Adelard Plemens, Male Half-Elf Sorcerer 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 400 gp.


Social Check DCs


Altho Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a red deerstalker hat and red clothes. His hair is brown and curly. His eyes are a pleasant gray.

Personality: Altho is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Logical, Gifted. Flaws: Insane. Bonds: Has a crush. Occupation: Doctor

Voice: French accent

Attributes [hide]

Altho Brightmoon, Male Halfling Ranger 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)20 (+5) 13 (+1)16 (+3) 6 (-2)12 (+1)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Elven, Giant
Attacks Melee +0 / 2d6-3, Ranged +8 / 2d6+5, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a lot of dark rich colors, with gold accents. She has moderate length beige fur. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is afraid of women and trembles around them

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by brigands. Nimble was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she's repulsed by the pc

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Enemies. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Nimble On the Mountaintop, Female Tabaxi Barbarian 2
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp. Silver pearl (70 gp). Jet (70 gp). 4 Smokesticks.


Social Check DCs


Ovak Woods, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. Her black hair is lengthy. She wears a mask on her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her childhood dream was to be a Mayor, but she was a colossal failure. She struck the Fortune-teller job and began her own company from there.

Motivation: To get a good night's sleep; and expand her business

Flaws: Sensitive, Insomniac. Bonds: Immigrant, Slave, Job. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Ovak Woods, Female Half-Orc Warlock 7
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)11 (+0) 13 (+1)3 (-4)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. White pearl (40 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, grey, dusty cloak. His hair is short and chestnut. This green eyed northerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Dworic and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Dworic Dankil, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Athletics +1, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilkass Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a green vest and prefers brown and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. Her scarlet crest is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She found a children's book about a Dragonborn Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Adventurer. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Gilkass Raghthroknaar, Female Dragonborn Paladin 7
Medium (6'1") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Infernal
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1100 gp.


Social Check DCs


Manfred Barney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a whip. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are blue and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business.

Ideals: Impeccable. Bonds: Rich, Job, Mentor, Adventurer. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Manfred Barney, Male Human Cleric 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp.


Social Check DCs

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