Rolf Axton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing colorful clothing, dressed as a Barber. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Barber.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Philantrophist. Bonds: Military, Rich, Job. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 600 sp.
Donaar Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is renowned for his bright green suits and hats. He has dyed his greying black crest a little too much giving a sharp black color. He has a dull look in his red eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Dilettante.
Motivation: He is a bit of a kleptomaniac; and he seems to be bored by most things
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Poor, Job, Criminal record. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 32 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Malachite (8 gp). Violet garnet (1200 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item.
Bella Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple red robe with green stripes complete with hood. She carries with her a set of rapiers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her Stetson hat is riddled with cuts and holes. Her face is scarred and worn.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a ruthless business woman, a trait she acquired from her father.
History: Bella lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
Possessions: 500 gp.
Spear Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a simple pastel robe with grey stripes complete with hood. His gray fur has been sun bleached extensively. He has gleaming, smiling yellow eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Spear took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world; and he would like to get married and retire
Ideals: Justice, Logical. Bonds: Attractive, Immigrant, Nature. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1300 gp. An abacus with copper, silver and gold markers (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Traulam Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She prefers to wear tan pants and tee shirts. She wears a feathered hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is used to getting what she wants. In part because she is a meticulous planner.
History: Traulam was born the youngest of three triplets. While studying, she fell in love. They married and had a daughter. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and to reunite with her absent mother
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Family, In love. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 6 (-2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 600 sp. 1 Masterwork Common Melee.
Dustin Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a violet coat over a yellow low-cut shirt, and a broad hat upon his head. He has wavy white hair. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Optimist. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 300 gp.
Smoking Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white fur is heavily combed to the right. His fierce copper eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against brigands; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Logical. Flaws: PTSD. Bonds: Adventurer, Enemies, Slave. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp.
Vola Barlow, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She sports white clothing, slightly heavier than average wear. She has dyed her greying black hair a little too much giving a sharp black color. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised in a white middle class family as the only child. A gifted student she started as a Adventurer, but she got bored and became a Interpreter. She has drifted from career to career and currently works as a Interpreter.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 98 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Celestial
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 4000 gp. Aquamarine (700 gp). 1 Medium magic item.
Gilbert Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries a battered bastard sword and tarnished nunchaku as well. His wide-brimmed hat is riddled with cuts and holes. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with finding treasure.
History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Poor, Adventurer, Immigrant. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 10 pp. Moonstone (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!