Watson Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, red, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.
Personality: He is mildly Halfling supremacist, though he does not identify as such. Watson enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He served in the navy to pay for his family's outstanding loans. When Watson reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of specialists.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new architect responsibilities is difficult
Flaws: Racist, Hedonist, Secretive. Bonds: Military, Job. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Rhodochrosite (12 gp). Golden yellow topaz (800 gp). Amber (140 gp). 1 Minor magic item.
Thorin Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown small hat and brown clothes. His chestnut hair, when down, is lengthy. His eyes are gray and beady.
Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Thorin was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. Since then, he has sought to make the best of life.
Motivation: To unite with his sister; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Adventurer, Job, Family. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 98 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Star ruby (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rieta Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. She wears her black hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is witty, but her monotone delivery comes off as unnerving She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Rieta lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: To pay off her debts; and marry her sister to traveling adventurers
Ideals: Joker, Philantrophist, Fighting. Bonds: Rich, Family, Debt. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 600 gp.
Reeza Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, she is an attractive figure. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is slicked back into a classic pompadour. Her amber eyes lackadaisically let the world flow into them.
Personality: She is irascible and easily irritated. Flattery will make her almost putty in your hands.
History: Sold as a small child to a necromancer, Reeza was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now mingles about in high society.
Motivation: She is content; and to find somewhere to settle down
Flaws: Antagonistic, Selfish, Mundane. Bonds: Attractive, Mentor, Rich. Occupation: Carter
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Giant, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Bethrynna Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with deerstalker hat, and sports empty pouches on her belt. She is bald on top and has large black tufts of hair around her ears. Her green eyes are passionate and lively.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She invites people to come help in her community garden.
History: Sold as a small child to a wizard, Bethrynna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and retire the richest woman in the north
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Engraver
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 7)
Armor Class 9
Hit Points 65 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +1
Possessions: 600 gp. Silver pearl (160 gp). Banded agate (13 gp). Star rose quartz (60 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qualen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple blue robe with white stripes complete with hood. His silver hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and he is content
Ideals: Gifted, Fighting. Flaws: Shy, Disease, Mundane. Occupation: Butcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 104 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 19 (+4) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Ignan, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +8
Possessions: Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).
Mugrunden Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears green cloth garments or leather armor. He has white crest. His skin is flawless and his red eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was raised in a plains tribe. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Criminal record, Nature. Occupation: Roofer
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 50 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Emeny Gresham, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of lances, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has no hair. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Roofer business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Emeny and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to be a glassblower again
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 59 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 19 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Druidic, Celestial
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +3
Possessions: 310 pp. Chrysoberyl (40 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Willow Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is generally well dressed albeit a few years behind the times. She wears her golden hair down. She wears a mask on her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Military. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Auran
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 200 gp. Deep green spinel (80 gp). Carnelian (50 gp). Deep green spinel (80 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
