Tana Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is muscular with a powerful set of arms. She has moderate length blonde hair. Her brown unseeing eyes seem to look past you.
Personality: She loves telling others what to do and how they should feel about things. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the west. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She wants to get laid; and she's in love
Ideals: Opinionated, Philantrophist. Flaws: Disease. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Laborer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
Mantus Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His silver hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Mantus has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly, Disease. Occupation: Beggar
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear pastel tank tops with brown skirt, and is pretty ugly. Her lavender fur is kept up in a ponytail inside a Stetson hat. This green eyed southerner is not easily forgotten.
Personality: Stoic and calm, she prefers to meditate than take action. She is a ruthless business woman, a trait she acquired from her father.
History: Sold as a small child to a wizard, Cask was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and retire the richest woman in the south
Ideals: Disciplined, Entrepeneur, Logical. Flaws: Ugly. Bonds: Mentor. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Obsidian (12 gp).
Windy Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She keeps her long red fur kept up in a rat tail. Her copper eyes dart from person to person to random spaces in the air.
Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Windy was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While studying, she fell in love. They married and had a daughter. She became a Sailor soon after.
Motivation: Wishes to resurrect an old love; and sabotage a competitor
Ideals: Philantrophist. Bonds: Attractive, Job, Poor, In love. Occupation: Sailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 100 gp. Sardonyx (70 gp). Blue quartz (4 gp). Deep blue spinel (1500 gp). Rose (70 gp). 2 Thunderstones. 2 Thunderstones.
Sekhmet Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a tight green one piece outfit complete with pants, hood, and a cape, and she perpetually has her mace ready. Her hair is purple and very short. Her skin is flawless and her gold eyes scan people very quickly.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.
History: She was raised in a forest tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She was granted martial powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Persistence. Bonds: Attractive, Nature. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 140 gp. Silver comb with moonstones (100 gp). 1 Tanglefoot bags.
Alberich Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His hair is silver and curly. His half smiles and amber eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.
History: When he was but 7 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs
Ideals: Athletic. Flaws: Hedonist. Bonds: Rich, Attractive, Immigrant. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 42000 sp. 1 Half-Plate.
Drifting Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a robe, a symbol of his god around his neck, and a morningstar on his belt. His fur is cinnamon and curly. His yellow eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Mentor. Occupation: Gardener
Voice: German accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 95 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rezena Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and blue robe with the hood down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a broad hat to hide her balding. Her half smiles and red eyes are beguiling and draw you in.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their son. She worked as a Servant, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers; and doesn't want to be a servant and was forced into it by her family
Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Servant
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 gp.
Spear Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is generally well dressed albeit a few years behind the times. She has yellow fur. She has gleaming, smiling yellow eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has had some formal painting training, and achieved minor success. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want her driven away.
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Herbalist
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2600 sp.
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