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NPC Generator

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Advanced [show]


Valida Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female is wearing a perfectly clean shirt and pair of pants. She is tall, broad shouldered and powerfully built. She has moderate length red hair. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Valida isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: From birth she was tutored by a cruel and relentless mentor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and balancing her hectic life and new fisher responsibilities is difficult

Ideals: Impeccable. Bonds: Attractive, Family, Mentor, Job. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Valida Loderr, Female Dwarf Commoner 5
Medium (3'11") Dwarf, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)11 (+0) 16 (+3)4 (-3)
Skills Intimidation +0, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Damaia Righteous, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has styled her white hair well, parting it to the right. Her eyes, though not visible through her cowl, are white.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Damaia hails from a village terrorized by goblins. While studying, she fell in love. They married and had a daughter. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Damaia never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Flaws: Cynical. Bonds: Poor, Family, Enemies, In love. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Damaia Righteous, Female Tiefling Expert 6
Medium (5'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)4 (-3) 16 (+3)17 (+3)
Skills Medicine +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Volen Yardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Volen is depressed about a lot of things. She tends to be a nihilist. She believes the world needs to unite to get rid of goblins once and for all.

History: Her mother raised her in a mountain cabin. A gifted student she started as a Knight, but she got bored and became a Brewer. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is unsatisfied with her job; and to get a good night's sleep

Flaws: Depressed, Insomniac. Bonds: Enemies, Nature, Job. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Volen Yardley, Female Half-Orc Paladin 5
Medium (5'2") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 7 (-2)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Orc, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Malachite (10 gp). Obsidian (10 gp).


Social Check DCs


Katherine Sherwood, Female Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western woman is wearing colorful clothing, dressed as a Bellfounder. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant brown.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Flattery will make her almost putty in your hands.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Job. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Katherine Sherwood, Female Human Wizard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 pp.


Social Check DCs


Rimple Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is singed and shortened. His eyes are green and beady.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Rimple Folkor, Male Gnome Warlock 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 45 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 21 (+5)17 (+3) 10 (+0)5 (-3)
Skills Animal Handling +2, Deception -1
Senses Passive Perception 10
Languages Common, Gnome, Terran, Gnoll, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Shadow Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his orange fur up. He has a dull look in his green eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by brigands. Shadow was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Justice. Bonds: Enemies, Religious. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Shadow Moon, Male Tabaxi Paladin 5
Medium (5'6") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 16 (+3)9 (-1)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Melissa Leighton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She dresses in grey turtlenecks beneath a black coat with brown slacks. Her auburn hair is unkempt and raggedy. Her eyes are a pleasant blue.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with finding treasure.

History: Melissa was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was an apprentice working in her mother's forge. She now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Melissa Leighton, Female Human Druid 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. 1 Healer’s kit.


Social Check DCs


Mindartis Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His hair, while still mostly blonde, has prominent grey streaks. His half smiles and violet eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Mindartis isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born to a pair of adventurers, Mindartis grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Impeccable. Flaws: Racist, Disease. Bonds: Attractive, Adventurer. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Mindartis Iranapha, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)17 (+3) 6 (-2)13 (+1)
Skills Athletics +3, Deception +4
Senses Passive Perception 8
Languages Common, Elven, Goblin, Halfling, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 4000 sp.


Social Check DCs


Aura In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears an entirely brown suit with green socks and a vest with buckled shoes, he is not a threatening figure. He wears a colorful flower in his white fur. This hazel eyed southerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.

History: He was born the only child of a wealthy merchant. When Aura reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Criminal record, Military. Occupation: Mortician

Voice: Sighs a lot, exhausted

Attributes [hide]

Aura In the Morning, Male Tabaxi Cleric 5
Medium (5'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 15 (+2)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 12
Languages Common, Terran, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Tourmaline (120 gp). Eye agate (16 gp). Fiery yellow corundum (1400 gp).


Social Check DCs

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