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NPC Generator

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Advanced [show]


Oriel Cholmondeley, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears many layers of old clothing at all times. Her long auburn hair is drawn into a two foot long braid. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She has always had a great fascination with Dwarven culture. She is a great chef.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted martial powers by her dying brother.

Motivation: Dwarven compassion; and retire the richest woman in the south

Ideals: Gifted, Fighting. Flaws: Ugly, Racist, Antagonistic. Bonds: Poor. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Oriel Cholmondeley, Female Human Aristocrat 2
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp. Red spinel (130 gp). Moss agate (13 gp). 1 Buckler.


Social Check DCs


Baern Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Baern was raised in a hard working conservative environment. A gifted student he started as a Server, but he got bored and became a Sage. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business.

Ideals: Professionalism, Optimist. Bonds: Job, Adventurer. Occupation: Sage

Voice: Pronounces O like U

Attributes [hide]

Baern Torunn, Male Dwarf Monk 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 104 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 20 (+5)12 (+1) 20 (+5)8 (-1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 1000 gp. Golden yellow topaz (400 gp). Moss agate (16 gp). Silver pearl (90 gp). Blue star sapphire (1400 gp). Black pearl (400 gp). Red spinel (90 gp). Iolite (70 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Brakka Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather, and carries daggers. Her chestnut hair is cut short with large spiked bangs in the front. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She got away from her former life and has fallen to alcoholism.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Addict, Sensitive. Bonds: Attractive. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Brakka Gentry, Female Half-Orc Sorcerer 17
Medium (4'11") Half-Orc, Lawful Evil (CR 17)
Armor Class 13
Hit Points 61 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 12 (+1)6 (-2)
Skills Arcana +6, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466

Possessions: 200 pp. Brass mug with jade inlays (500 gp). A roughly beaten golden orb (150 gp). Black velvet mask with numerous citrines (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered and bejeweled glove (4000 gp). Silver ewer (70 gp). A roughly beaten golden orb (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Gold dragon comb with red garnet eye (1600 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a white coat with grey slacks, and carries spears. His yellow fur is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Shadow reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Enemies, Military. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Shadow In the Wind, Male Tabaxi Barbarian 10
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 101 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Stealth +8
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +8

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Marston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly axes and whips. He has done his best to style his silver hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a plains tribe. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Depressed. Bonds: Criminal record, Attractive, Nature. Occupation: Server

Voice: French accent

Attributes [hide]

Gerald Marston, Male Human Barbarian 8
Medium (5'4") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 46 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. Banded agate (15 gp). Alexandrite (700 gp). Amber (150 gp). Tiger eye turquoise (15 gp). Rhodochrosite (15 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. His hair is short and dark red. His thin eyebrows rest above his beady gold eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Miner

Voice: Italian accent

Attributes [hide]

Modean Abstract, Male Tiefling Warlock 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)16 (+3) 8 (-1)16 (+3)
Skills Religion +6, Survival +2
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 140 pp. Carnelian (60 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Black opal (1000 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chaedi Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. Her black hair is cut short with large spiked bangs in the front. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of herself, she believes she is the best Baker born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Her religion dominates her actions; and she is unsatisfied with her job

Ideals: Joker. Bonds: Attractive, Job, Religious, Enemies. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Chaedi Coulson, Female Half-Elf Cleric 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)14 (+2) 8 (-1)9 (-1)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Caramip Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'4" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is well kept. She wears an eyepatch.

Personality: Caramip is depressed about a lot of things. She tends to be a nihilist. She always tries to repair and not replace. It was this mentality that drove her into the Actor business.

History: Caramip was raised in a hard working conservative environment. A gifted student she started as a Fortune-teller, but she got bored and became a Actor. She has achieved small success as a Actor.

Motivation: Sabotage a competitor; and expand her business

Ideals: Persistence. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Caramip Shadowcloak, Female Gnome Cleric 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1000 cp.


Social Check DCs


Thava Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears tight fitting clothing which further accentuates her frame. Her crest is rusty and curly. Her skin is flawless and her red eyes scan people very quickly.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is a great chef.

History: Born in the west her family was never financially stable. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Artistic, Gifted. Bonds: Attractive, Poor, Nature. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Thava Gygazzylyshrift, Female Dragonborn Fighter 11
Medium (6'1") Dragonborn, Neutral Good (CR 11)
Armor Class 9
Hit Points 76 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Acrobatics +3, Survival +7
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +7

Possessions: 80 pp.


Social Check DCs

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